Leinfors Posted February 23, 2010 Share Posted February 23, 2010 I recently encountered a few mods which allowed me to reset an NPC's "home" wherever I pleased. Now, I thought I saw something in the command console phrases which would do the same, but I can't find it now. Is there a simple way to reset a character's "home" to my desired location, or does it have to be a mod? Link to comment Share on other sites More sharing options...
pkleiss Posted February 23, 2010 Share Posted February 23, 2010 Check out this function: SetCellOwnership <--LINK This should work in the console as well if you get the syntax right. Link to comment Share on other sites More sharing options...
Leinfors Posted February 24, 2010 Author Share Posted February 24, 2010 This looks like a valuable command, but I am not sure if it is what I am looking for. Suffice to say, my example is this: I have one of the Bittercup mods. It has an option that converts her home from Big Town to my Mini-Hideout in Springvale. She now, when not following me, lives there, using the bed, walking around and the like. The objects are still my own. I would like to add more companions to this or other locations in a similar manner, without causing the ownership to change. At this point, it sounds like I would have to mod the game to do this, but I was hoping for find out for sure before I did it one way or another. Thanks for your response, either way. Link to comment Share on other sites More sharing options...
pkleiss Posted February 24, 2010 Share Posted February 24, 2010 Okay, I understand what you are after now. And yes, that would require making a mod. That is not just a simple command, but a whole set of commands (scripts), AI packages and other stuff. Link to comment Share on other sites More sharing options...
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