Shaidon7 Posted February 26, 2010 Share Posted February 26, 2010 Function act all at once, I want to add a little break between some.Example Ref.Say DeathRef.Say Attack If I run this, the Ref will only say the "attack" dialogue, skipping any other animation or speech like function. I have tried timers, but failed to make it work. And maybe there is a way that don't require build a timer. Link to comment Share on other sites More sharing options...
pkleiss Posted February 27, 2010 Share Posted February 27, 2010 Check out SayToDone. Link to comment Share on other sites More sharing options...
Shaidon7 Posted February 27, 2010 Author Share Posted February 27, 2010 Check out SayToDone. I tried that before, but didn't work. Because I was trying in a weapon effect script with menus. Not even changing the effect duration. But after a good night of sleep... :happy: The answer was simple, since I used before, and didn't notice.Just made another effect script to create an Actor Effect (spell) with the SayTo funcion in a block ScriptEffectStart. Didn't need to add duration. Then I used CIOS function in the other script to make use of the spell, and do another function. Thanks anyway! :wink: Link to comment Share on other sites More sharing options...
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