lazarus0707 Posted February 27, 2010 Share Posted February 27, 2010 is there an esp out there for it? or should i know how to make one from whats given? here's the link. http://www.tesnexus.com/downloads/file.php?id=27945 thanks for your time. Link to comment Share on other sites More sharing options...
Maigrets Posted February 27, 2010 Share Posted February 27, 2010 is there an esp out there for it? or should i know how to make one from whats given? here's the link. http://www.tesnexus.com/downloads/file.php?id=27945 thanks for your time. There is no esp required. These skeletons replace the existing ones and will work as they are. Just overwrite if asked. It might be a good idea to backup your data\meshes\characters\_male folder and data\meshes\characters\_1stperson just to be sure. Link to comment Share on other sites More sharing options...
lazarus0707 Posted February 27, 2010 Author Share Posted February 27, 2010 ah. thanks a bunch. Link to comment Share on other sites More sharing options...
razorpony Posted February 28, 2010 Share Posted February 28, 2010 While we're on this topic, I have a question of my own. Does Oblivion actually use these skeletons during normal play or are they only to use as the basis for creating your own armors, etc. I'm not sure exactly how the engine works in this respect. -Razorpony Link to comment Share on other sites More sharing options...
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