JustinObsurver Posted June 29, 2014 Share Posted June 29, 2014 Maybe it has been done, but I couldn't find anything. I want a mine that does 0 damage when activated but causes an enemy to fall over, possibly while queuing a short Benny Hill music segment. I figure every time you eat a banana yucca fruit, you get a peel. I'm aware that banana yuccas do not have peels like bananas. Link to comment Share on other sites More sharing options...
BitsOBacon Posted June 29, 2014 Share Posted June 29, 2014 This is probably the most fantastic idea i've ever heard. I'll be gone for a few days, but when I get back, I'll make this. Link to comment Share on other sites More sharing options...
brairbrain Posted June 29, 2014 Share Posted June 29, 2014 (edited) I think this would be really easy to do, if we had a "banana peel" model and had it rigged in a similar manner to a mine. There is already the knockdown effect in the game, it would take about 2 seconds to throw together, if the model/rigged was done. Creating a new model and rigging it are beyond my current skills however. Edited June 29, 2014 by brairbrain Link to comment Share on other sites More sharing options...
JustinObsurver Posted July 1, 2014 Author Share Posted July 1, 2014 I think this would be really easy to do, if we had a "banana peel" model and had it rigged in a similar manner to a mine. There is already the knockdown effect in the game, it would take about 2 seconds to throw together, if the model/rigged was done. Creating a new model and rigging it are beyond my current skills however.That's kinda what I figured, no new resources besides the peel model. This is probably the most fantastic idea i've ever heard. I'll be gone for a few days, but when I get back, I'll make this.Awesome to hear, thanks! Excited to see it. Link to comment Share on other sites More sharing options...
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