Jump to content

[Mod] Berserk Eclipse Mod (help from modders required)


v3n0m23

Recommended Posts

http://i.imgur.com/3SzUzd1.jpg?1

Intro

Hello guys,i've been creating models,textures and VERY BASIC scripting since ages for games and skyrim is a very good target for this purpose! I really like Berserk too so i wondered:"hey why not merging these two epic things?" For those who don't know what Berserk is here's a link that explain pretty much nothing but gives you an idea lol: http://en.wikipedia.org/wiki/Berserk_(manga)

I will update this posts as soon as i,or the mod team,adds new content and,hopefully,i will post the final mod with everything merged.



Berserk Eclipse Mod

General Idea

So basically the Whole mod will focus on a Main quest line with several side quests that will lead to slaying new monsters-unique item (new 3d models+effects),new companions etc.
Several new environments/worlds will be included like the infernal realm (kind of oblivionish plains) where the God Hand spawns with custom new effect,model and textures.Several Boss fights Will be included and new armors along with weapons too.

Key Features:

  • New Armors,Weapons,Items
  • New Quest line with side quests
  • New Monsters,npcs (hopefully with voiceover)
  • Challenging boss fights
  • New Environments.

Modder wanted:

(we can do textures,meshes but i'm completely unskilled in scripting,voiceover and just now a little about the creation kit.)

  • Texture Artists (weapons,environment,npcs and monsters)
  • 3D modelers (same as above)
  • Enviroment expert
  • Creation kit enthusiast/importer
  • Voice Actors

BUT REMEMBER:everyone is welcome as long as is willing to help or contribute,even ideas or concepts are very welcome!

Team:

metalrock9271 Modeler-Texture Artist-Sound/OST General

DiNeRo Modeler-Texture Artist-Voiceover

Complete:

  • Behlit Necklace (it just need to be imported and scripted effects nedda be added)

 

http://i.imgur.com/5uIzl2v.jpghttp://s4.postimg.org/mq10gfaej/preview.gif

 

 

http://static-3.nexusmods.com/15/mods/110/images/55227-2-1403612673.jpg

 


In Progress:

  • Griffith's Demon's Armor

 

http://i.imgur.com/TIIG98t.jpghttp://i.imgur.com/LUtpoJf.jpghttp://i.imgur.com/1ErC0DW.jpghttp://www.berserkstatues.com/kits/other/completed/femtojinchiku/finals/femtoeclipse.jpg

 

  • Gatsu's Sword (Asking Permissions to modder)

 

http://img.4plebs.org/boards/tg/image/1386/31/1386312040747.jpg

 

  • Zodd's Demon form

 

http://www.pageresource.com/wallpapers/wallpaper/games-forum-view-topic-anime-manga_118802.jpg

 

  • Demon Creatures Random Critters

To do:

  • Skull Night
  • Gatsu
  • Caska
  • Minor Npcs
  • Bosses Models
  • Voiceovers
  • Quest Related Scripts and effects
  • Etc.
Edited by v3n0m23
Link to comment
Share on other sites

  • Replies 43
  • Created
  • Last Reply

Top Posters In This Topic

Just dropping some Femto Helmet Progress,it will be player-wearable after defeating him,helmet model is complete although worn alone sucks that's why the full demon armor is being made along with helmet textures.

 

WIP 1:

 

 

http://i.imgur.com/V2a9Xxw.jpghttp://i.imgur.com/kjCKIpJ.jpghttp://i.imgur.com/Aj54CtN.jpg

 

 

WIP 2:

http://i.imgur.com/TIIG98t.jpghttp://i.imgur.com/LUtpoJf.jpghttp://i.imgur.com/1ErC0DW.jpg

Edited by v3n0m23
Link to comment
Share on other sites

Link to comment
Share on other sites

Skull Knight

We could make Skull Knight have a "I'm watching you" feel by giving him The Headless Horseman Npc

For the Armor Bagserk's Skull Knight armor http://berserk.wikia.com/wiki/Skull_Knight

His Horse http://www.nexusmods.com/skyrim/mods/13348/?

His Sword

I think I can make these changes for his Appearances

but I believe he is scripted to only show up in a specific area so I may need help with that

message me back if you want me to do this

Edited by metalrock9271
Link to comment
Share on other sites

Hey man! the scriping problem should be not an hard task to accomplish by an experienced scripter or someone that knows at least some basic scripting! by the way the idea is great since himself can make up various comeos thorgout the whole main quest and who knows what else.

 

Problem is...bagserk content is not free to use,at least from what i know and could be completely mistaken lol.

 

Weapons Aside we got the permission from DiNeRo to use his Dragonslayer Greatsword but we may work on additional weapons too,a young guts dragonslayer would be great for example or even,as you mentioned,throwing knives,a side quest where Judeau teaches guts how to use them would be epic too. We need to ask permission to Madrilous,i currently sent a pm...let's see

Link to comment
Share on other sites

From what I read Bagserk doesn't actually own the things he just imported them from a SkeletonK's Mods in Oblivion so I don't think they will mind if you use his Berserk Races or any of the other stuff

do you plan on making one big file for the whole thing or make like "This mod requires so and so"

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...