jolly2807 Posted February 28, 2010 Share Posted February 28, 2010 There is an invisible object blocking the T section path in the Magi Tower cavern where the spider infestation quest takes place? This hasn't happened before, any ideas as to what exactly can cause this? Many Thanks Link to comment Share on other sites More sharing options...
Balagor Posted February 28, 2010 Share Posted February 28, 2010 Have you any mods installed, since last time where it worked? Link to comment Share on other sites More sharing options...
jolly2807 Posted February 28, 2010 Author Share Posted February 28, 2010 The mods I have installed/updated since then would be DA Redesigned 6.4, Combat Tweaks, Advanced Tactics, Extra Dog Slot (though that is currently disabled), Personal Annoyance Remover, Character Respecialization and the less dog barking reanimations (during camp), ES Shapeshifter forms, Evocation summoning, dog gift tweaks and have since installed Return to Ostagar. Also this mod, though it is just purely texture (.DDS) changes:http://www.damods.com/forums/index.php?topic=141.0 I have tried *disabling* all mods in the DLC menu but to no avail. One question, does disabling a mod only prevent the files from within the Addin folder from functioning, because I know that files within the packages/core/override don't get disabled. If so, then the cause my be in there. Thanks Link to comment Share on other sites More sharing options...
Balagor Posted March 1, 2010 Share Posted March 1, 2010 No, disabling mods doesn´t help problems that have occured. Only a reinstall, and a cleaning of the REG_KEY section. But WAIT, I might be wrong. It´s a h::ll of a job. Wait a few days an see if someone come up with something better :thumbsup: Link to comment Share on other sites More sharing options...
jolly2807 Posted March 1, 2010 Author Share Posted March 1, 2010 Ok, hopefully this is the only time this will occur, but I found a way around it. I went into the toolset, loaded up the area model and pinpointed a location just past the object, then loaded up my save data and changed the positions of me & my party members to that exact position, saved, loaded the game and there I am! I just used the runscript zz_jump_around command to get back past the object once I done, so it teleported us straight to the entrance. Link to comment Share on other sites More sharing options...
Balagor Posted March 1, 2010 Share Posted March 1, 2010 Thats great, and kudos for taking the time for sharing with others :smile: Link to comment Share on other sites More sharing options...
jolly2807 Posted March 1, 2010 Author Share Posted March 1, 2010 No probs, just to let ppl know I am coming across more of these invisible objects elsewhere, in the Magi Tower stockroom, there is one just in front of it, though this one I can actually walk around. Not sure what (mod) is causing it, or how????? There is another subject here on the same error, and even mentions him recently installing Adv. Tactics v3 & Extra Dog Slot, just like I have. http://social.bioware.com/forum/1/topic/58/index/1475562/1 Link to comment Share on other sites More sharing options...
jolly2807 Posted March 1, 2010 Author Share Posted March 1, 2010 [EDIT] I seem to be coming across approx. 1 per area at most, there was 1 on the tower first floor, in the centre of the room leading to the second floor staircase, and one in the basement, though it is out of the accessible area, which is where I wouldn't mind them being ;) Link to comment Share on other sites More sharing options...
Tikkidew Posted March 5, 2010 Share Posted March 5, 2010 I have this problem as well .. it's a big headache. It's Advanced tactics. Link to comment Share on other sites More sharing options...
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