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Retextures, anyone?


GOOGLEPOX

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KENDO is helping you. Goglepox, this guy is EPIC.

 

He'll really be a hand, he will. It's like learning Kung Fu from those guys in the Shaolin temples, the ones who call everyone Grasshopper and have a pebble-fixation.

 

*breaks board with forehead*

 

Oww-chuh!

 

GOOGLEPOX, Just send me the textures (and some asprin) and I'll take a look at what you have. I already have the normals for my own game so I wont need those. If you have the base DDS send that too. I'm off tomorrow so I'm pulling an all-nighter.

 

And don't worry about being 'noob'. Talent is talent and good ideas hold the same weight. You have both. :thumbsup:

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If you're up to the challenge, I could really use a re-texture of Orcish armor that has the appearance of being constructed more of larger, black enameled plates (similar to steel armor) trimmed with pale dark leather*. Don't be too concerned about preserving the scalework/small plates, just try to make it look like a steel type armor in the orcish style.

 

If possible, on the torso section where things are "slotted", having the metal portions with some sort of rune-like engraving or pattern. Similar patterns should also appear on some of the other pieces. This pattern should just appear as a shadowed texture on the diffuse map, and will be colored by means of a glow map.

 

With the boots, I'll probably be re-mapping them slightly so that the ridge along the back uses what is now the "banded" portion in the top left in hopes of creating a sort of serraded ridge along the back of the boots if not just smoothing out that ridge entirely. For the texture, do it the same as the others, but preserve the sloping profile of the banded section. If you can manage to do this portion with some larger, more menacing plates, it would be appreciated.

 

With the gauntlets, the back of the hand portion should have segmented plates, or for simplicity, just be studded leather.

 

For the helmet, I'll be using a modified Clavicus Vile helmet (face part removed) and will probably just use textures from the other pieces to make it look right.

 

 

*By pale, dark, leather, I mean something with about the same hue as the greyfox cowl, but darker. Like a dark grey with some slight hints of brown.

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hmm could you possibly retexture the black and burgundy outfit with Daedric textures and Daedric alphabet? I'd give you 20 kudos if I could if you did :D I've really been looking for clothing that has Daedric feel to it :)
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