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Freeze on exit


Burbinator

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okay I've had this game for a while, heavily modded, using merged patches and masterupdate to lower number of ctd's/freezes in game. however, whenever I quit, fallout3 ALWAYS freezes. qqq in console gives me the same result as quitting from the main menu. I've done everything I can think of, limiting # of cores etc but it always freezes on quit. Not a big deal, but something I definitely would like to fix if possible. anyone have any suggestions?
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Oops I realized this is in the wrong area, should be in general technical support rather than troubleshooting. If a moderator could move it, that would be fantastic. I don't think it's related to my load order, but here it is anyway:

 

Fallout3.esm

PointLookout.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

Zeta.esm

HairPack.esm

CRAFT.esm

CALIBR.esm

AmyWong.esm

FO3 Wanderers Edition - Main File.esm

DarNifiedUIF3.esp

AmyWongQ1.esp

AmyWong - DLC01 Anchorage.esp

AmyWong - DLC02 The Pitt.esp

AmyWong - DLC03 Broken Steel.esp

AmyWong - DLC04 Pt.Lookout.esp

AmyWong - DLC05 Zeta.esp

CRAFT - Activation Perk.esp

UPP - Pack 1.esp

UPP - Quest Perks.esp

UPP - Pack 2.esp

UPP - Experience Perks.esp

Fellout-Full.esp

Fellout-BrokenSteel.esp

Fellout-PointLookout.esp

Fellout-Zeta.esp

Fellout-pipboylight.esp

Camon Stealth Latex Suit.esp

BlackWolf Backpack.esp

SniperZooming.esp

WastelandMastery.esp

kikaiEquipment.esp

ColtM4Carbines.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - Alternate Travel.esp

SuperJump1.5x.esp

MaxLevelWorkaround-BS.esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

Less Useless Karma Gifts 2.0.esp

WeaponModKits - Zeta.esp

Stealth Kills Enabled.esp

Owned!.esp

weapon zoom.esp

3EFdrg.esp

Merged_RC_Sunglasses-Joes_v1.0.esp

SShop.esp

merged.esp

 

Total active plugins: 58

Total plugins: 75

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Yup, not related to load order, your load order seems to be perfect at the moment. It's mod related. The last mod that I've encountered having the similar problem to yours was the older version of DCinteriors. The only way that I can think of fixing this is to really know which mod is causing the issue, you'll need to uncheck the mods one by one and determine which is causing the problem, lots of patience needed but the end result is still good, you don't need to have freezes when you exit. It won't take you long too since you have only around 50++ mods. Please report back when you do find what's causing the problem so that others may know it too.
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