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Things I've found...


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The GECK wiki is not very useful when it comes to many GMSTs, Effects, and other stuff. I love it to death for what it does have, but the missing pieces can be frustrating. Here are a few pieces I've found myself through testing:

 

The equation for health is NOT 90+Endurance*fAVDHealthEnduranceMult+LVL*fAVDHealthLevelMult, as is written at The Vault. It is 100+Endurance*fAVDHealthEnduranceMult+(LVL-1)*fAVDHealthLevelMult. The GECK wiki doesn't ever mention this formula.

 

The "landing in the air" bug from setting fJumpHeightMin much higher than the default of 64 may be fixable, but I don't have the expertise to tell (yet). I suspect that it's in the EXE. What I do have, however, is time. I spent two hours (most in-game, testing repeatedly to be thorough) finding the maximum value that once could set fJumpHeightMin without encountering the bug. This value is 91.7. The GECK displays this value as 91.699997 when it isn't selected for some reason.

 

Is there another place that has this kind of information? Has anybody else stumbled upon useful numbers/formulas they'd like to share?

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I created an account for that purpose a week or two ago, but didn't want to put stuff in the wrong place. How does one figure out where to put information over there? The info on jump height doesn't exactly seem like something that would get its own article. Also: is copypasta from the TESCS wiki allowed? I've been tempted to pull some of the info across, but... my ignorance got in the way.
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The information about fJumpHeightMin would probably be best in its own page, which hasn't been created yet. The Settings page lists a lot of settings, but it's very incomplete and the majority of settings are undocumented.

 

A user called SnakeChomp did some great work with formulae about a year ago and documented them on the wiki. You can have a look at these pages for some examples:

There isn't really a standardised way to document these formula, so if you think the way in which they can be documented could be improved then I say go ahead. If you're unsure you can just bring it up in one of the talk pages, but the wiki is really quiet so it will probably be difficult to get much discussion going. If someone thinks that any changes you've made are detrimental, then it's easy to change them back and discuss it more anyway.

 

If the information is still relevant to Fallout 3, then copying and pasting it from the TES CS Wiki would make perfect sense. A lot of function documentation was copied across like this, and most functions present in Fallout 3 and Oblivion link to their respective pages on the TES CS Wiki too.

 

In the end, the most important thing is that the information is accessible. While wiki organisation is important for this, what really matters is the the information is just somewhere on the wiki, even if it isn't in the "best" place.

 

Cipscis

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