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GECK Armour Retexture


EsvDefcon

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So, I added a little decal to the mark 2 reinforced combat armour texture yesterday. I moved the .dds into the directory, and I created a new texture set for it. When I went to edit the armour in the GECK, I opened up the model,l and added my new texture to it. It didn't show up. So, I tried adding the texture to all of the different options (e.g. arms, upperbody, etc.), but still had no luck. Can anyone point me towards how to add the texture properly?

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