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Bizarre but functional dialog constructs in FNV GECK


Belthan

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Thanks, I get that, and I frequently reuse topics as choices in multiple places. I think the problem is that I was using the term "info" incorrectly. What I really want to do is re-use a response (if "response" means a record that has a single emotion, animation, ogg & lip attached to it) in multiple infos (if "info" means a record that has the prompt, flags & conditions attached to it). I realize there's no way to do that in the Topics tab, but since the Conversation Editor is new to me I was hoping there might be a way to do it in there.

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Thanks, I get that, and I frequently reuse topics as choices in multiple places. I think the problem is that I was using the term "info" incorrectly. What I really want to do is re-use a response (if "response" means a record that has a single emotion, animation, ogg & lip attached to it) in multiple infos (if "info" means a record that has the prompt, flags & conditions attached to it).

 

Oh! Yes, in the Topic Tab, down in the little Response Text box where you can expand a single info to contain several lines of dialogue. Yeah, I don't know of a way to do that either. Neither in the standard way nor in the conversation editor.

 

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