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Fallout 3 crashing all of the time. Load order included...


Doyledeth

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Hello, I have F3 GOTY edition. I use BOSS, FOMM and NMM. I use the NMC Maximum pack and the 4GB enabler. Here are my specs...

XFX Double D R9-280A-TDFD Radeon R9 280 3GB 384-Bit GDDR5 VIDEO CARD
8GB DDR ram
AMD Phenom II x4 955 core processor ( Yes I use the INUM/Threaded) ini tweak
120 GB SSD

Here is my load order....

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
iHUD.esm
CRAFT.esm
CALIBR.esm
Project Beauty.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
FO3 Wanderers Edition - Alternate Travel.esp
BetterGamePerformance.esp
DarNifiedUIF3.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
GNR Enhanced.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional VATS Halftime.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Project Beauty.esp
F3ProjectRealityMkI.esp
lessviewdistance.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
FO3_WRP.esp
Flora Overhaul.esp
FogRemover.esp
Bashed Patch, 0.esp

I don't think it's the Texture pack ,because I experience no lag, only slightly when turning. Please give me some suggestions. Oh and also, my manual load order keeps changing. I have to redo it every time I use Boss.

Edited by Doyledeth
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I don't know specifically what your problem may be, but for my build (fook2 instead of fwe), building a bashed patch with wrye flash and including as much as possible made a huge difference- changing it from unplayable to playable...

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