ShadowDragyn Posted March 3, 2010 Share Posted March 3, 2010 I'm working on a mod that overhauls spells, and I'd like to be able to mess with the Power of Blood spells as well. The problem is, I don't know where to find the 2DA that includes them (they're not in the regular ABI_base).Does anyone know how/where to find them? Link to comment Share on other sites More sharing options...
nezroy Posted March 3, 2010 Share Posted March 3, 2010 I'm working on a mod that overhauls spells, and I'd like to be able to mess with the Power of Blood spells as well. The problem is, I don't know where to find the 2DA that includes them (they're not in the regular ABI_base).Does anyone know how/where to find them? The DLC content is in your my docs AddIns folder with names like dao_prc_promo_c2, dao_prc_nrx_1, etc. Most of these ERFs are encrypted, and therefore inaccessible. I don't know if the 2da ones are encrypted also or not. I'd guess yes. Link to comment Share on other sites More sharing options...
ShadowDragyn Posted March 3, 2010 Author Share Posted March 3, 2010 I know it must be possible to access those abilities; the mod "Combat Tweaks" messes with them.I can't ask the guy how he did it directly though, since I think I already tried sending the creator a message about something else a while ago and he hasn't responded, so there wouldn't be much point in sending another about this. Link to comment Share on other sites More sharing options...
nezroy Posted March 3, 2010 Share Posted March 3, 2010 I know it must be possible to access those abilities; the mod "Combat Tweaks" messes with them.I can't ask the guy how he did it directly though, since I think I already tried sending the creator a message about something else a while ago and he hasn't responded, so there wouldn't be much point in sending another about this. Yeah there's no reason you wouldn't be able to override them just like anything else, as it looks like they're just extending ABI_base with an "abi_base_gwb.gda" M2DA in the DLC the same way any other AddIn would. The trick of course is figuring out what the relevant row IDs are for it so you can override it in your own M2DA. If the Combat Tweaks mod messes with them, then take a look at his GDAs to see if you can identify the relevant row IDs. Link to comment Share on other sites More sharing options...
Recommended Posts