DrGamut Posted April 14, 2006 Share Posted April 14, 2006 I have a mysterious case of a script attached to an object with multiple references, in which one or more of the references is being reset. That is, the script has 3 variables, and a run once script at the beginning of the game sets all of their variables to non-zero values, nothing else should be changing them after that, and somehow they are being reset to 0. If I load a saved game of a character who has made some progress, I will find that some of the object's references have retained their values and some have not, despite there being no other scripts that handle the variables in question. What could possibly be resetting them? Link to comment Share on other sites More sharing options...
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