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Textures not showing in geck, stone texture replacement


vincer

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Its bothering me that some textures dont appear while using geck, but they seen to work in game. Is that normal?

 

Im also having some trouble while making texture sets trought geck(textures and nifskoping already done; modders resource). Everything was working right until today... Geck reads the texture on the preview window, but when applied it appears like some sort of default stone texture. It happened with some models ive included today, from different authors... so it can be something with my geck?

 

Is there some sort of gap on the number of entries in a mod(not the number of total mods)? This started happening soon after i included the other dlcs as masters for my esp. My geck is working slowly, obviously, so can it be my hardware gap getting in the way?

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I dont know. Im using modders resource and "allowed for usage" models from other mods, and ive tested then all in-game, textures showing. Problem is theres a lot of work so i can test my own mod right now without crashes, and i really didnt wanted to stop the stuff im tweaking now to see if they're showing with my esp.

 

Plus, im trying different textures for each set... being unable to see what im selecting and if they match trought geck is giving me headaches

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