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Confused.


Reverse88

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Hi, new to the forum.

 

I did some searching around on the forum and the web but could not find anything regarding my question, so here it is.

 

I'm currently playing through the game with 2 rogues, my character and Leliana. I've speced both of them into Arrow of Slaying, now the thing is that when I use Arrow of Slaying Leliana does about 100-140 less damage than my main character and she is 1 level higher and have identical gear aside from the accessories. I have tried removing the accessories but there is no difference. Has anyone else experienced this, does anyone know why this is?

 

I had the problem in v1.0 still have it in v1.02, figured I'd see if the patch would fix this before asking on the forum, couldn't hurt to try, right?

 

Also I should add that I run with the respec mod, so they both have the exact same skills and attributes. Actually, Leliana has slightly better attributes due to Plot Bonus, I haven't done 'The Fade' yet.

 

 

-Reverse

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It could be how her tactics are set up, such as who/what she targets, what abilities she uses on certain targets, which sustains she has up... there are a fair amount of variables in how damage is calculated. Plus, keep in mind that if you're not using the Advanced Party mod, her attributes are set for her up to level 7; therefore, she'll wind up with a higher Cunning focus than she does Dexterity (which scales your arrow damage and half your bow damage). However, with both characters, you can (and SHOULD) play this to your advantage by speccing into Lethality, as it'll put Cunning in the place of Strength for the other bow modifier and add additional crit chance (if you don't use Rapid Shot as your main sustain, anyway). With Archery rogues, though, due to the fact that, by nature, their optimal spec is Ranger/Bard, you probably want your Cun only a few points lower than your Dex, but still at a pretty high number.
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I had only 2 things added to tactics on both my characters, when struck in melee they would use Dirty Fighting and drink potions at 25% hp. Targets are usually the same type since mobs tend to come more than one at a time. I found it odd that the only spell that had such a difference in damage was Arrow of Slaying everything else was pretty much equal. However it seemed to have resolved itself after I did 'The Fade' now the difference is only around 40-50 damage and my character have slightly better stats now.

 

Also, thanks for mentioning the Advanced Party mod, my curiosity made me search for it and its was just the type of mod I've been looking for.

 

 

-Reverse

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Also, thanks for mentioning the Advanced Party mod, my curiosity made me search for it and its was just the type of mod I've been looking for.

 

 

-Reverse

No problem, man. I was so glad to find it, myself; I thought, FINALLY, a way to give Alistair Shield Wall right off the bat! It also makes respeccing all the other characters interesting, though Sten, Zevran, and Oghren are pretty straightforward as far as talents; attributes, however, usually end up a different story. ^^; Plus, setting your own skills up from the get-go = UBER-WIN.

 

As far as other mods go, if you like playing with Arcane Warrior mages, I'd highly recommend getting the "Cast with Weapons" mod; this allows you to ignore any sheathing effects on the spells that would normally force it to happen, allowing the AW to play a lot more smoothly. Also, grab Advanced Tactics period, as it really does open up the tactics for your companions. Finally, No Sustain CD! :D

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