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Little animation problem


Khet

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Alright, this is driving me nuts. Basically, at the start of my mod an animation is supposed to play on the player, and it works... mostly. When the ShowRaceMenu pops up, if you rush through it and then hit done, the animation plays perfectly. But, if you happen to take the time on the character (which most people will do) then finish it all up... the animation doesn't play. I'm completely lost here, what could be causing this? Or, even better, is there a way to detect when the ShowRaceMenu is closed?
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Its hard to suggest (since characters can be animated in many ways). Maybe some timers in gamemode block?

You can detect when ShowRaceMenu is closed using

 

if (MenuMode 1036 == 0 )

 

or

 

Begin MenuMode 1036

...

end

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Ahh, forgot to edit the post. Figured out a work around, which also enabled me to do something else I've been trying to figure out for a while now. Everything's running perfectly fine now.
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