navydav Posted March 7, 2010 Share Posted March 7, 2010 I know almost nothing about modding other than downloading mods and putting them in the Data Folder or using FOMM at beginner level. I also know how to type in codes in the Console. But how do you edit an object's name? I know how to change my characters name using the console, but not abjects. I would like to edit some of the names of objects in the game. But how do I do that? Link to comment Share on other sites More sharing options...
Cipscis Posted March 7, 2010 Share Posted March 7, 2010 If you want to do this via the console, you can use FOSE's SetName function. Keep in mind that changing the name of an object will affect all references to that object. So, for example, if you rename a vanilla Chinese Pistol to "My Chinese Pistol", all Chinese Pistols will be named "My Chinese Pistol". Cipscis Link to comment Share on other sites More sharing options...
navydav Posted March 7, 2010 Author Share Posted March 7, 2010 If you want to do this via the console, you can use FOSE's SetName function. Keep in mind that changing the name of an object will affect all references to that object. So, for example, if you rename a vanilla Chinese Pistol to "My Chinese Pistol", all Chinese Pistols will be named "My Chinese Pistol". Cipscis What is the full code I enter in the Console? I tried SetName and them the Code and it didn't work for me. Link to comment Share on other sites More sharing options...
Cipscis Posted March 7, 2010 Share Posted March 7, 2010 Did you have a look at the function documentation that I linked to in my post? The function call should look something like this (assuming you have a reference selected in the console):SetName "New Name"Alternately, you could specify a base form as a second parameter, but given that you have to use formIDs in the console that's probably not worth the extra effort required. SetName is one of the functions made available by FOSE, so you'll need to have that active in order to use it. Cipscis Link to comment Share on other sites More sharing options...
navydav Posted March 7, 2010 Author Share Posted March 7, 2010 Did you have a look at the function documentation that I linked to in my post? The function call should look something like this (assuming you have a reference selected in the console):SetName "New Name"Alternately, you could specify a base form as a second parameter, but given that you have to use formIDs in the console that's probably not worth the extra effort required. SetName is one of the functions made available by FOSE, so you'll need to have that active in order to use it. Cipscis What folder do I install this FOSE thing in? Is it different than FOMM? Link to comment Share on other sites More sharing options...
Cipscis Posted March 7, 2010 Share Posted March 7, 2010 Yes it is; completely different. You can download it from here - http://fose.silverlock.org/ Read the readme for installation details - I can't remember off the top of my head but I'm fairly certain you install it in your Fallout 3 folder, not your Data folder. Cipscis Link to comment Share on other sites More sharing options...
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