noxobscuros Posted March 8, 2010 Share Posted March 8, 2010 What I've been trying to do is edit the colors of a robe in Photoshop. So far I've managed to utilize the DATool to get the necessary .dds' and then convert them to the .tga, but I guess what the issue is is I'm not really sure what to do once I get into Photoshop. Like, I'm not exactly sure how to edit the colors/textures. I tried coloring over them with a brush and then exporting to the DATool, but it didn't really work. So. Um. I just don't really know what to do/which files to edit once I have everything converted and in Photoshop. Any help/tutorials would be great, and I apologize for sounding completely inadequate and silly. I'm very new to this. D: Link to comment Share on other sites More sharing options...
gans71 Posted March 10, 2010 Share Posted March 10, 2010 What I've been trying to do is edit the colors of a robe in Photoshop. So far I've managed to utilize the DATool to get the necessary .dds' and then convert them to the .tga, but I guess what the issue is is I'm not really sure what to do once I get into Photoshop. Like, I'm not exactly sure how to edit the colors/textures. I tried coloring over them with a brush and then exporting to the DATool, but it didn't really work. So. Um. I just don't really know what to do/which files to edit once I have everything converted and in Photoshop. Any help/tutorials would be great, and I apologize for sounding completely inadequate and silly. I'm very new to this. D: Use DDS NVIDIA Plug-in for Adobe PhotoshopDo not convert to the .tgaWork directly as a DDS fileChange colour with the help "Image" ---> "Correction" ---> "Selective correction of colour"Allocate working area and change coloursKeep a file as DDS. also place it in C:\...\Documents\BioWare\Dragon Age\packages\core\override\I for test have painted a darkspawnsword Excuse for bad English - I from RussiaIf I well knew language, could tell more in detail Link to comment Share on other sites More sharing options...
Firinneach Posted March 10, 2010 Share Posted March 10, 2010 I use Paint.NET, but does your Photoshop program open .dds files? If so, you could try extracting the texture files you want using the DAToolset and open them up directly, without converting back and forth from .tga Once you open it up, make whatever changes you want, and then save it. You're putting your new saved file in your override folder, yes? If not, no matter what you do the game is likely to just go use the original file. Here's a link that might help:http://social.bioware.com/wiki/datoolset/i...kinning_an_Item There are four types of .dds files. I'll use Dalish light armor as an example:pf_arm_lgtb_0d.dds (if all you want to do is change the colour, you probably just have to edit this one)pf_arm_lgtb_0n.dds pf_arm_lgtb_0s.ddspf_arm_lgtb_0t.dds Information about these four texture formats can be found here:http://social.bioware.com/wiki/datoolset/i.../Textureformats Hope this helps. Link to comment Share on other sites More sharing options...
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