v3n0m23 Posted July 5, 2014 Share Posted July 5, 2014 Hello guys i modeled a custom 3D mesh for my mod and aligned it to fit the Werewolf skeleton and everything. The problem is:what are the steps i need to follow in order to get my 3d mesh overlap the old werewolf mesh following its skeleton-animations? Thanks in advance! ps:i already got nifskope,blender and plugins...just need some clarification about that here's a preview of the mesh http://i.imgur.com/g9mzTeU.jpg Link to comment Share on other sites More sharing options...
lifestorock Posted July 6, 2014 Share Posted July 6, 2014 (edited) You can find pretty much everything you need within these tutorials. Especially Part 7 covers all steps you need to make for getting a model "game ready". The videos use normal armors as example, but it doesn't really matter. The same technique applies to creatures as well. You only need to adjust the body part setting accordingly. Edited July 6, 2014 by lifestorock Link to comment Share on other sites More sharing options...
v3n0m23 Posted July 6, 2014 Author Share Posted July 6, 2014 Thanks a lot man for your answer! I'll try to follow these Steps... I hope i can sort it out... If I need some further help I'll drop you a Pm ahah xD Link to comment Share on other sites More sharing options...
Leovath Posted September 18, 2014 Share Posted September 18, 2014 (edited) A Edited September 18, 2014 by Leovath Link to comment Share on other sites More sharing options...
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