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Blood Mage Expanded spells


Patches13

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There used to be a MOD on here (I'm new so never got to try it) that got pulled. Was called Ancient Blood Mage, and from what I understood it opened up all the blood mage spells that the NPC's get to use (like the AOE knockback/stun) and I was wondering since the old mod is gone if anyone would be willing to make another one with similar spells? Soon as I get done with this play through I plan on starting again with a evil bloodmage play-through and I'd love to have a mod that gave me all those additional spells. Anyone game?

 

It'd also be cool if someone wanted to release a mod with new spells for the bloodmage...I'd really be appreciative for any kind of mod that expanded on the bloodmage class. Thanks!

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Why don't you check the files by category in nexus? I think I may have seen something of the sort sometime. I do remember a mod that added a nice robe and dagger designed for Bloodmages.

 

 

Without a doubt there is some great mods out there for gear for the bloodmage. I was thinking more along the lines of expanding on the spells/abilities of bloodmages. I checked again though just to be sure and didn't see any that improved/expanded the spells of bloodmages. Thanks for your input though!

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If I were capable, I totally would make more skills for blood mages. The current ones are so limited, compared to what you'd find in the world. What I'd especially want to see is some demonology skills--summoning shades and whatnot. And the one skill where you turn an enemy into an ally doesn't give you actual control; he just starts attacking your enemies, I think. It'd be more interesting if you got total control over him, if the spell worked.
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If I were capable, I totally would make more skills for blood mages. The current ones are so limited, compared to what you'd find in the world. What I'd especially want to see is some demonology skills--summoning shades and whatnot. And the one skill where you turn an enemy into an ally doesn't give you actual control; he just starts attacking your enemies, I think. It'd be more interesting if you got total control over him, if the spell worked.

 

 

Ya that's what I'm talking about, if only we could enlist someone to build a mod for us lol.

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  • 11 months later...
well there was a mod that might of become developed but darkwolf locked because repeat threat necromancy i asked him to tell me how to acually do it but he never said anything back then i told my friend about the mod she posted 1 Comment! and darkwolf locked it for good but i would like to see some new spells for bloodmagic
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