chromehounds_2008 Posted March 11, 2010 Share Posted March 11, 2010 I need a mod that just adds adventurer NPC's to dungeons and such, there is one like it in martigen, but I dont want all the extra monster's, plus I dont like the spiders. I tried it and used the ESP to disable them, yet the ESP failed and succeeded in scaring me sheetless. Mind helping? Link to comment Share on other sites More sharing options...
3rdtryguy Posted March 11, 2010 Share Posted March 11, 2010 Hmmm... I would think this almost easily doable, since there already IS an adventurer wandering around who you sometimes meet. ( a very friendly orc on a mission ) He even wanders from dungeon to dungeon, so if he has such full NPC capability, I'm sure that other adventurer NPC's could as well. That means it's likely such a mod either already exists of could be made. I hope you can find one; I'd like to see more adventurers around, myself. Link to comment Share on other sites More sharing options...
chromehounds_2008 Posted March 11, 2010 Author Share Posted March 11, 2010 Hmmm... I would think this almost easily doable, since there already IS an adventurer wandering around who you sometimes meet. ( a very friendly orc on a mission ) He even wanders from dungeon to dungeon, so if he has such full NPC capability, I'm sure that other adventurer NPC's could as well. That means it's likely such a mod either already exists of could be made. I hope you can find one; I'd like to see more adventurers around, myself.Same, I looked around for one but I couldnt, oddly. Link to comment Share on other sites More sharing options...
chromehounds_2008 Posted March 11, 2010 Author Share Posted March 11, 2010 I wouldn't even mind if somebody just took the Adventurer part out of martigen and made a seperate NPC, I dont exactly need a ENTIRE NEW CODE for it. Link to comment Share on other sites More sharing options...
jonnym123456789 Posted March 12, 2010 Share Posted March 12, 2010 http://www.tesnexus.com/downloads/file.php?id=11351 this mod might help it mainly adds children and other people to cyrodil but also adds groups of adventurers along the main roads and i think cave as well its quite fun meeting the adventurers on the main roads as they are in a group of 4. mage fighter thief etc and you also tend to meet them why ther fighting monster anyway i hope this kind of helps :smile: Link to comment Share on other sites More sharing options...
bamspeedy Posted March 12, 2010 Share Posted March 12, 2010 The city life linked does have this comment: At his suggestion, the NPC's that had been added outside of the cities have been removed as well, making this mod city-based, and therefore deserving of the name "City Life"! So I don't know if the adventurers still appear in that one. There are other versions of City Life, and there is Life Translated, but I don't know if that one adds Adventurers: http://www.tesnexus.com/downloads/file.php?id=2681 This mod adds adventurers, but not to caves, just cities and taverns (and the roads between them). I looked at it in the construction set and there are something like 20 adventurers (of various races, and 3 of them I think are female).http://www.tesnexus.com/downloads/file.php?id=12759 If you look at Wiki:http://www.uesp.net/wiki/Oblivion:Adventurer There are a few locations where there is a small chance of an adventurer appearing (10 or 25% chance). One could use some code that was placed in the game but never used: "OrcAdventurerRandom50""OrcAdventurerRandom100" Which is 50% chance and 100% chance of the Orc Adventurer appearing. These are 'leveled creatures', and is placed in the caves, so one could add those to more caves or just increase the chances of appearing for the caves he already can appear in. Link to comment Share on other sites More sharing options...
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