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Creating nearly invisibility objects?


AlexxEG

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You can do it with a program like gimp by adding an alpha layer, but I don't know the specifics to give you a how to.

 

You can also do it in Nifskope.

 

Locate the NiTristrips node you want to add alpha to, and expand its tree.

Find the Num Properties field and increase it by one.

In the Properties field right below, right click on the up and down green arrows and choose "array --> update" to add a new entry.

Insert a new new node called NiAlphaProperty, the flags should be 4333.

Point the new entry in the Properties field to the new NiAlphaProperty node you added.

Now you can adjust the Alpha property in the NiMaterialsProperty Node associated with the tristrips you are working on.

1.000 is normal, a lower value makes it more translucent.

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Hmm. That seems a bit odd. I can't think of a reason why that would happen. I have to say that I did not experience that with my mines. When I was testing which level of translucency looked the best, I placed 9 on a table with values from 0.1 through 0.9, increasing by 0.1, then went into the game to look at them. I settled on 0.3 though so I don't use a 0.7 value for them now. But still, that sounds odd.
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