AlexxEG Posted March 13, 2010 Share Posted March 13, 2010 Can anyone show me how to make a object half invisible? Either through texture or the .nifThanks^^ EDIT: I got the title wrong again, suppose to be invisible, not invisibility :P Link to comment Share on other sites More sharing options...
pkleiss Posted March 13, 2010 Share Posted March 13, 2010 You can do it with a program like gimp by adding an alpha layer, but I don't know the specifics to give you a how to. You can also do it in Nifskope. Locate the NiTristrips node you want to add alpha to, and expand its tree.Find the Num Properties field and increase it by one.In the Properties field right below, right click on the up and down green arrows and choose "array --> update" to add a new entry.Insert a new new node called NiAlphaProperty, the flags should be 4333.Point the new entry in the Properties field to the new NiAlphaProperty node you added.Now you can adjust the Alpha property in the NiMaterialsProperty Node associated with the tristrips you are working on. 1.000 is normal, a lower value makes it more translucent. Link to comment Share on other sites More sharing options...
AlexxEG Posted March 13, 2010 Author Share Posted March 13, 2010 Thanks, it works!^^ Link to comment Share on other sites More sharing options...
pkleiss Posted March 14, 2010 Share Posted March 14, 2010 I'm glad. I did this myself to make translucent land mines. They are a bit harder to spot. Link to comment Share on other sites More sharing options...
AlexxEG Posted March 14, 2010 Author Share Posted March 14, 2010 I found one problem though, sometimes if I use a certain number, like "0.700" it will crash when I load it up in GECK. However, it works with 0.6 and 0.5 Link to comment Share on other sites More sharing options...
pkleiss Posted March 14, 2010 Share Posted March 14, 2010 Hmm. That seems a bit odd. I can't think of a reason why that would happen. I have to say that I did not experience that with my mines. When I was testing which level of translucency looked the best, I placed 9 on a table with values from 0.1 through 0.9, increasing by 0.1, then went into the game to look at them. I settled on 0.3 though so I don't use a 0.7 value for them now. But still, that sounds odd. Link to comment Share on other sites More sharing options...
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