Thirith Posted March 13, 2010 Share Posted March 13, 2010 I'm currently trying to leave Rivet City, but anything that takes me from the inside to the outside (primarily the doors marked "Flight Deck") cause a CTD. Anyone have an idea what might be causing it? Here's my load order:Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm Xepha's Dynamic Weather.esm Unofficial Fallout 3 Patch.esm Mart's Mutant Mod.esm StreetLights.esm Xepha's Dynamic Weather - Main.esp Xepha's Dynamic Weather - Anchorage.esp Xepha's Dynamic Weather - The Pitt.esp Xepha's Dynamic Weather - Broken Steel.esp Xepha's Dynamic Weather - Point Lookout.esp Unofficial Fallout 3 Patch - Operation Anchorage.esp Unofficial Fallout 3 Patch - The Pitt.esp Unofficial Fallout 3 Patch - Broken Steel.esp Unofficial Fallout 3 Patch - Point Lookout.esp Unofficial Fallout 3 Patch - Mothership Zeta.esp DarNifiedUIF3.esp StreetLights - Wasteland.esp UPP - Pack 1.esp UPP - Pack 2.esp UPP - Experience Perks.esp UPP - Quest Perks.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Increased Spawns.esp Link to comment Share on other sites More sharing options...
mongrelarchitect Posted March 14, 2010 Share Posted March 14, 2010 A while back I was having the same problem while running a few of the same mods as well. I managed to fix the issue by creating a merged patch with FO3Edit. Try following the instructions found in this forum thread:http://www.fookunity.com/forum/showthread.php?t=1544 Hope this helps. Good luck! Link to comment Share on other sites More sharing options...
Thirith Posted March 14, 2010 Author Share Posted March 14, 2010 Thanks, will definitely try it if this happens again. (I ended up disabling most of the mods to exit Rivet City, which worked, but for another time I'd definitely prefer your suggested solution.) Link to comment Share on other sites More sharing options...
pkleiss Posted March 14, 2010 Share Posted March 14, 2010 Just an FYI - I have heard of the Unoffcial patch causing that problem. Link to comment Share on other sites More sharing options...
M8CH1N3 Posted March 14, 2010 Share Posted March 14, 2010 A while back I was having the same problem while running a few of the same mods as well. I managed to fix the issue by creating a merged patch with FO3Edit. Try following the instructions found in this forum thread:http://www.fookunity.com/forum/showthread.php?t=1544 Hope this helps. Good luck! Just want to confirm that this is probably the best way to get rid of crashes with FO3. Creat a merged patch and then do a MasterUpdate. This takes a bit of reading but it's simple and I just don't know what I would have done without FO3Edit...I would have chucked my copy of FO3 in the microwave probably... That being said, there's another way that I used but wasn't quite so effective, but did work now and again. I saw it posted here somewhere. Type coc metrocenter08, walk through the gates. You'll end up walking into Super Mutants and Enclave duking it out. Trying to fix crashes is more important than cheating. If you can take em all, go for it. If not open console and type killall. Now fast travel back to Rivet City, enter the Market and exit immediately. Again, I saw someone describe this here somehwere and it worked for me, but not as well as what is described above. Cheers. Link to comment Share on other sites More sharing options...
csgators Posted March 14, 2010 Share Posted March 14, 2010 Just an FYI - I have heard of the Unoffcial patch causing that problem. I am guessing that pkleiss is correct on this, I had this problem a little while a go and those are the only mods that we both had running. Wish I had know that then. Link to comment Share on other sites More sharing options...
olafreinhardweyer Posted March 17, 2010 Share Posted March 17, 2010 Make a save inside Rivet City (you probably have already).Now load a save outside of Rivet City (if you don't have one, go back to an older save game where you are close to Rivet City(and make a save outside).Now reload your savegame inside Rivet City.Step outside, it should be fine. Rivet City Outsides got not loaded correctly when exited to it.By walking to the Outside, it gets loaded, no matter what.So, when you step outside, the Outside is still in the memorybuffer. This also helps in the Pipe at the Memorial closeby,you will now what i mean, once you had the problem. Just an FYI - I have heard of the Unoffcial patch causing that problem. I am guessing that pkleiss is correct on this, I had this problem a little while a go and those are the only mods that we both had running. Wish I had know that then. Link to comment Share on other sites More sharing options...
m0rrowind3 Posted May 3, 2010 Share Posted May 3, 2010 A while back I was having the same problem while running a few of the same mods as well. I managed to fix the issue by creating a merged patch with FO3Edit. Try following the instructions found in this forum thread:http://www.fookunity.com/forum/showthread.php?t=1544 Hope this helps. Good luck!Are u able to upload that Merged Patch or something? That would save a LOT of time Xd Link to comment Share on other sites More sharing options...
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