tawney Posted March 14, 2010 Share Posted March 14, 2010 Ok, so I'm a bit new to modding. And I just made a Khajiit partner using the CM Partners mod and the TES Construction set. Everything works fine except his tail is extremely long, and it shoots out through the wall. Everywhere I go it stretches far away from my Khajiit like he was a leper... And when I downloaded a CM partner named Jo'Han he had the exact same derriere problem. :wallbash: I can't figure it out. The mods I currently have installed are, Sheepherder's Vampirism Vanilla Oblivion StyleAkatosh Mount by Saiden StormNatural EnvironmentsRealistic Ragdolls and Force V3Mida's Magic SpellsRideable SlaughterfishApachii Goddess StoreFemale EyeCandy Body ReplacerCM PartnersNighteye Replacements Until recently while I was trying to figure this thing out, I had these mods. Jo'han the Witch HunterSlofs Khajiit RetextureMale Body Replacer V4 by Robert2 Does anyone know what the conflict is? Or maybe I'm missing a file now because of a corrupt file replacing the original Khajiit tail mesh? I have no idea and its driving me crazy trying to figure this out by myself. What I find odd though, is how its only the CM Khajiit partners doing this that I have created or downloaded. I haven't found any that came with the CM download so I don't know if they have the same problem. I really hope someone can figure this out or provide me with a file that replenishes the old Khajiit body. :thanks: Link to comment Share on other sites More sharing options...
Yamcakes Posted March 14, 2010 Share Posted March 14, 2010 Make sure he is using skeletonbeast.nif, and not skeleton.nif.Alternatively, this mod should solve your issue, as it makes the human skeleton compatible with tails, wings and just about everything under the sun. Use it as a replacer for your skeleton.nif.http://tesnexus.com/downloads/file.php?id=27945 Link to comment Share on other sites More sharing options...
tawney Posted March 15, 2010 Author Share Posted March 15, 2010 Make sure he is using skeletonbeast.nif, and not skeleton.nif.Alternatively, this mod should solve your issue, as it makes the human skeleton compatible with tails, wings and just about everything under the sun. Use it as a replacer for your skeleton.nif.http://tesnexus.com/downloads/file.php?id=27945 So this mod will replace the old Khajiit body? I had debated on whether it was the Ragdoll mod or the Male Body Replacer mod I had installed. I tried disabling both but neither fixed the problem. Probably because one of them replaced the original Khajiit skeleton. Is it possible the Ragdoll was what messed up the files since Coronerras mod says it is incompatible? When I had only Ragdoll I never experienced this problem until I installed Jo'Han, which originally led me to install the mods required for him to work. Which were CM Partners, Slofs Khajiit Retexture (which is just a texture I think) and Male Body Replacer V4. :unsure: Link to comment Share on other sites More sharing options...
LegoManIAm94 Posted March 15, 2010 Share Posted March 15, 2010 Don't right click and make a new Khajiit or Argonian. Edit one and it will say create new object and say yes and just edit that one and that fixed the problem for me. Link to comment Share on other sites More sharing options...
tawney Posted March 17, 2010 Author Share Posted March 17, 2010 I used the mod and also noticed he wasn't set as skeletonbeast after all. No wonder. :whistling: Well thanks! I was really feeling sorry for him. :wink: Link to comment Share on other sites More sharing options...
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