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Small script to add an item


Zalexard

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So, I missed my chance to get the lockbox you're supposed to get when you're at the woods outside ostagar, from rigby's quest, and I was trying to make a script with an .uti file that would give me the lockbox. Thing is, I've been combing the toolset, trying to find the lockbox, and all I can find is the beloved amulet that is contained inside, not the lockbox itself. Is the lockbox an item itself? Or am I wasting my time and the only way to get the lockbox is really by playing the game? Thanks in advance. =)
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Yes, the lockbox is an item just search for lockbox in the toolset the correct title is lite_kor_lastwill_lockbox. You can add the item with the script from http://dragonagemodding.wordpress.com/2009/11/18/a-better-way-to-check-for-existing-items-before-spawning/. I would recommend using plot flags so you can be sure that the item is only added once but it really doesn't matter if the mod is just for yourself.

 

I'm not sure if it will suffice just adding the item, you also might need to add the plots so that the quest updates.

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Yes, the lockbox is an item just search for lockbox in the toolset the correct title is lite_kor_lastwill_lockbox. You can add the item with the script from http://dragonagemodding.wordpress.com/2009/11/18/a-better-way-to-check-for-existing-items-before-spawning/. I would recommend using plot flags so you can be sure that the item is only added once but it really doesn't matter if the mod is just for yourself.

 

I'm not sure if it will suffice just adding the item, you also might need to add the plots so that the quest updates.

 

 

 

It's weird... Only item I have in the toolset is the lite_kor_lastwill_amulet, not the lockbox... =/

Oh well... I guess I can always replay that part, since I'm not that far into the game, and I know exactly what I need to do... Should make it a breeze. =)

Thanks for the help, anyway. :thumbsup:

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