rainbranchtTJ Posted July 9, 2014 Share Posted July 9, 2014 I've got an idea for a mod that would make the different forms of currency more useful. The idea would essentially make certain merchants accept only certain forms of currency. Merchants in areas inhabited by Ceasers legion would only accept Legion Money (I only know of one), Merchants in NCR controlled towns would use NCR Money, and merchants in areas not controlled by either or that are just being visited by said factions, would accept caps as usual. The merchants would also be equipped with a dialogue option that opens a currency exchange window, to exchange your caps for the correct currency, however the exchange rate would be slightly less than normal (the merchant is taking advantage of the fact you don't have the correct form, to make some for himself). (like the menu at the casinos)Instead of paying 4 to 1, you'd pay 5 to 1. An NCR merchant wouldn't exchange Legion money, and vice versa. Any "cap" merchants would have a script to exchange for both types.I understand it'd might be impossible to change the currency that the merchant accepts (I understand bottle caps and NCR money are both miscellaneous items, maybe that's a start?) if it can't, I have a somewhat idea of where to start:When the player goes into the trade:- a temporary item is created in there inventory (or permanent), this represents the "trading credit" of the players NCR/Legion currency in caps.- When trading, instead of the worth of the trade being checked against your caps, it checked against the "trading credit".- When the trade is confirmed, the trading credit is decreased by how much you spend, at the same time your NCR/Legion currency is TRANSFERRED from your inventory to the traders, in corresponding values.I understand this sounds complicated, I imagine it would involve putting a flag on the merchants signifying there accepted currency (or base it off there faction affiliation), implementing new dialogue options, an exchange window, and a script for the trading that would go INTO the trading script already in the game, but I'm certain that if this mod is possible, it would be great one. I've always felt like the different forms of currency didn't really have a use, I think this would improve the overall challenge and immersion of the game. Link to comment Share on other sites More sharing options...
blaze1514 Posted July 9, 2014 Share Posted July 9, 2014 I love the idea. However, I do not know how practical it is. Link to comment Share on other sites More sharing options...
betto212 Posted July 9, 2014 Share Posted July 9, 2014 (edited) Another Idea Have diferent types of caps having difernt Values ,something like nuka cola quantum cap worthing 100caps .and vendor refusing to trade things that not interest then like : 23 ashtrays ? 200 rusty cans? Edited July 9, 2014 by betto212 Link to comment Share on other sites More sharing options...
blaze1514 Posted July 9, 2014 Share Posted July 9, 2014 So a full overhaul of the trading system? Link to comment Share on other sites More sharing options...
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