Thandal Posted July 13, 2014 Share Posted July 13, 2014 None of those should impact the end-game slides. Others? Link to comment Share on other sites More sharing options...
pottypie Posted July 15, 2014 Author Share Posted July 15, 2014 I don't think I have any others installed, but I can't remember all of the ones I installed. I'll put a list of mods I might have installed but can't remember if I actually did below (I think most of them I did)The isle of broken dreamsAwesome projectNatural BodiesRealistic lookRealistic Sex ScenesThe proposalAlistair's First NightWhite TeethQueen Anora MorphMadd Gift GuideDark Ritual Deleted SceneExtra Dog Slot Link to comment Share on other sites More sharing options...
pottypie Posted July 20, 2014 Author Share Posted July 20, 2014 Bump. Link to comment Share on other sites More sharing options...
Thandal Posted July 20, 2014 Share Posted July 20, 2014 Again, none of those should impact the end-game slides. So I'm out of ideas... :unsure: Link to comment Share on other sites More sharing options...
pottypie Posted July 20, 2014 Author Share Posted July 20, 2014 Well bums.I'm just going to replay the game, see if anything has changed. If not, then I'll just reload from further back with no mods, see if that helps. Thanks for trying at least. P.S. Loving the Deekin pic. My fave character in NWN. Link to comment Share on other sites More sharing options...
AeschylusShepherd Posted September 23, 2014 Share Posted September 23, 2014 Hey, I was having the EXACT came problem. Here are the things I did to fix my problem. 1. Re-installed Patch 1.052. Removed mod: Companion Compatibility Core (http://social.bioware.com/project/4110/) If you are using the DAO Modmanager its called cc_core_200.dazip Once I removed that my Epilogue started to work. I have never been able to play my Epilogue in all the years I had the game and now I know why. I hope this helps fix your problem as well. All the best. Link to comment Share on other sites More sharing options...
sirhcwarrior Posted March 6, 2019 Share Posted March 6, 2019 i just wanted to specify that when you remove cc_core from the Addins folder, that's only half of the un-install of that mod; you also have to delete the .erf file from package/core/data. this stymied me for quite a while today, but i finally got Sir Gilmore to both speak at the Gates AND allow others to speak at the Gates AND for my slides to play correctly at the end. i wish the modding tool had made it easier for creators to make their mods play nice. Link to comment Share on other sites More sharing options...
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