DesertEaglePWN Posted July 9, 2014 Share Posted July 9, 2014 Is this possible? If so what functions should I look into? I have an enemy with a custom Voice Type, but I want it to return to a default voice type for combat. Link to comment Share on other sites More sharing options...
TheStupidDunmer Posted July 9, 2014 Share Posted July 9, 2014 How is this enemy used? Is it used in dialogue? If so, to get that to work you will have to apply custom dialogue lines to the default voice type. Link to comment Share on other sites More sharing options...
DesertEaglePWN Posted July 10, 2014 Author Share Posted July 10, 2014 How is this enemy used? Is it used in dialogue? If so, to get that to work you will have to apply custom dialogue lines to the default voice type.The enemy uses custom dialogue for scenes and was supposed to use default dialogue during combat. With a lack of forsight I created a custom voicetype and I was hoping I would have to completely redo the existing dialogue in the default voicetype. Link to comment Share on other sites More sharing options...
TheStupidDunmer Posted July 10, 2014 Share Posted July 10, 2014 The enemy uses custom dialogue for scenes and was supposed to use default dialogue during combat. With a lack of forsight I created a custom voicetype and I was hoping I would have to completely redo the existing dialogue in the default voicetype. Yes, I am afraid if you want to use the default voicetype along with custom dialogue, you don't create a custom voicetype. Link to comment Share on other sites More sharing options...
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