xCTzFInest203x Posted March 17, 2010 Share Posted March 17, 2010 cant install a weapon addon now that i installed awakeing i get this problem 3/16/2010 7:24 PM - Engine.Content.ContentInstaller, Information - Installing ds_chaoseater folder: H:\\Documents and Settings\\Administrator\\My Documents\\BioWare\\Dragon Age\\temp\\ds_chaoseater_v08 \\Contents\\packages to: H:\\Documents and Settings\\Administrator\\My Documents\\BioWare\\Dragon Age\\packages\\3/16/2010 7:24 PM - Engine.Content.ContentInstaller, Information - Installing ds_chaoseater folder: H:\\Documents and Settings\\Administrator\\My Documents\\BioWare\\Dragon Age\\temp\\ds_chaoseater_v08\\Contents\\addins to: H:\\Documents and Settings\\Administrator\\My Documents\\BioWare\\Dragon Age\\AddIns\\3/16/2010 7:24 PM - Engine.Content.ContentInstaller, Information - Updating AddIns.xml 3/16/2010 7:24 PM - Engine.Content.ContentInstaller, Error - Couldn't update XML file, error: System.NullReferenceException: Object reference not set to an instance of an object. at DAUpdater.Engine.Content.ContentInstaller.UpdateAddInsXml(String UID, XmlNode newAddInItem) at DAUpdater.Engine.Content.ContentInstaller.InstallContent(InstallInfo installInfo, Boolean bDeleteAfterInstall)3/16/2010 7:24 PM - Engine.Content.ContentInstaller, Error - Install failed! any help? Link to comment Share on other sites More sharing options...
DarkeWolf Posted March 19, 2010 Share Posted March 19, 2010 the new patch does indeed cause issues with a lot of mods when trying to install them. I think a part of it is because the mods were created under 1.02 and that's the version number that the game looks for. Dont quote me on that tho, it's just a guess.Other than reinstalling the game, I dont know of a fix right now :( I do have to ask tho... I was looking at your directories string. Is Administrator the name that you throw a password in for, when you sign in to your computer? Or is the username that you put in a password something more like JohnDoe?Also, shouldnt your "My Documents" folder be on C: ? Or are you running a dual boot from another hard drive (hdd?) Link to comment Share on other sites More sharing options...
Roana Posted March 19, 2010 Share Posted March 19, 2010 Hello, As I have seen after extracting that file, it comes with 2 .XML-files, one within the .dazip-file and one other only in the .rar-file. It might possible, that your daupdater processed the wrong XML-file. I would advice to try, to move the .dazip-file in another directory, where it is alone, and try to install the mod from there, to force the daupdater to process the right XML-file. If this doesn't work, maybe, someone, who knows more about programming, as me, would like to take a search int the Internet with your error "System.NullReferenceException". I have found a lot of information about this, but... I'm to lazy in programming, to understand all that is written on these sites :confused: Also: there is an information in the comments for this mod, that you _must_ have Warden's Keep installed, cause th weapon is based on starmetal, which will only be available in this DLC. I have read, that Warden's Keep does not working with Awakening installed (although I don't can say anything about this myself, cause I am playing the Origins with only patch 1.02 installed). So you should look, if this DLC is active and working in your game. Greetings Roana Link to comment Share on other sites More sharing options...
DarkeWolf Posted March 19, 2010 Share Posted March 19, 2010 Good job pointing that out Roana. I missed that, when I was skipping over the post. 3/16/2010 7:24 PM - Engine.Content.ContentInstaller, Error - Couldn't update XML file, error: System.NullReferenceException: Object reference not set to an instance of an object. There's your issue. It couldnt find something that is listed in the mod file. Either that, or its listed as something in your files, that is something other than the mod file thinks it is. Exception is an error. Null is obviously No, negative, not there. Reference... something that is being referred to, looked for, or saught. Link to comment Share on other sites More sharing options...
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