Geeves83 Posted March 17, 2010 Share Posted March 17, 2010 Hi I'm trying to get to point lookout. I'm running a fair bit of mods, one of which is the Real Injuries along with primary needs (food sleep water) and have had no troubles so far. however, after I buy my ticket, I go to use the cot, and for some reason I get the message that I am too full, like the game is treating it as food. I figured this is just a problem with the mod, so I deactivated it and tried again, and this time it asked if i was ready to go, and the screen started to fade....then a message popped up "dogmeat is waiting back at vault 101", and i end up exactly where i was before, stuck in place able to turn around and shoot and crouch, but not move or access any menus. Dogmeat isn't even with me at the time, he's back at home in tenpenny tower.Anyone have any ideas of what could be causing the problem? Link to comment Share on other sites More sharing options...
aerialz Posted March 18, 2010 Share Posted March 18, 2010 It's very likely that one or more of your mods causes PL not to load properly, thus preventing you from entering it. You mentioned you have many mods active, so without knowing what mods you are using, I recommend deactivating them and then activate them one after another, so you can find out which mod causes your problem. Link to comment Share on other sites More sharing options...
Geeves83 Posted March 22, 2010 Author Share Posted March 22, 2010 Yeah, it's definitely a mod issue. It's happened at Tranquility Lane (which alot of people said was a FOOK2 problem, but I know i've done that quest with it running before) as well, and when I try to leave for the pitt. I thought it would be anytime I left the capital wastland (whether actually or virtually), but anchorage seems to work just fine. Haven't tried Zeta yet. I did the typical process of shutting them all down and reactivating them one by one. The funny thing is, it doesn't seem to be tied to any particular mod, but seems to be more of a mod quantity issue; as long as i shut off a bunch of them, regardless of what ones (tried way too many combinations), the area in question will load, then I can save and reload with all the mods turned on. Weird. Oh well, no problems as long as I don't turn off any gear addition mods. Thanks! Link to comment Share on other sites More sharing options...
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