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Breaking walls


lavatumente

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Hello I am working on a mod in blender and I want make a wall breakable with the weapon or a destruction spell, the problem is that my wall in game is broken wen I walk to him very fragile, the wall is clutter and the mass I have tried all, but nothing helps, some rocks of the wall stay in air waiting to my hit and then it falls... my question is how can I do it this. Sorry for my poor English and thank you for your help. Edited by lavatumente
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Hmmm, maybe the wall in the tutorial dungeon (where the rats come from after the emperor leaves) can give some insight. Might have to combine it with a bit of scripting though. The logs trap also does that, but on activation rather than being hit but again, some additional scripting may be able to change the behaviour.

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Thanks for the answer, it's a great idea... The only problem is that I am not good with scripting, well I have not idea of scripting, but I go to looking that wall in the Construction Set. Gracias and sorry for my poor English.
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