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In this thread I whine for something I'd like to see


LadyDeath616

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Pretty self-explanatory, it'd be cool if Awakening's talents, specializations, and level cap were available in Origins

 

If you start the game over from scratch (not loading old characters) with the expansion installed, how could the system be different since you are playing into the expansion and not really porting over. I mean shouldn't the systems be the same now?

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Pretty self-explanatory, it'd be cool if Awakening's talents, specializations, and level cap were available in Origins

 

If you start the game over from scratch (not loading old characters) with the expansion installed, how could the system be different since you are playing into the expansion and not really porting over. I mean shouldn't the systems be the same now?

 

I'm having a hard time deciphering what you're trying to say but you're probably wrong, just sayin'

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Hmmm, I was in a hurry and tired.

 

Usually when you add an expansion pack and it does things like increases the level cap and adds items and spells or what have you. Or just more content and game experiences.

 

Usually it also provides a version update as the expansion itself makes should make the original game a different version.

 

So when you said "Pretty self-explanatory, it'd be cool if Awakening's talents, specializations, and level cap were available in Origins"

 

I just thought that it should be available from the get go. I have had origins since it came out but have not installed or played it yet and I just bought awakening so I suspect that when I play it (and it will be with a new character from scratch) that any items I would have gotten in the expansion from continuing a current character would now be available to me from the beginning f the game.

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Awakening is just a new campaign. It doesn't change the original Dragon Age: Origins files but instead adds some new files that are just available in the Awakening campaign, so it is not possible to edit most of the files. Until Bioware releases the Awakening module for the Toolset it won't be possible to add the spells etc. to Origins or you have to completely recreate everything but it will be difficult without the source.
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Hmmm, I was in a hurry and tired.

 

Usually when you add an expansion pack and it does things like increases the level cap and adds items and spells or what have you. Or just more content and game experiences.

 

Usually it also provides a version update as the expansion itself makes should make the original game a different version.

 

So when you said "Pretty self-explanatory, it'd be cool if Awakening's talents, specializations, and level cap were available in Origins"

 

I just thought that it should be available from the get go. I have had origins since it came out but have not installed or played it yet and I just bought awakening so I suspect that when I play it (and it will be with a new character from scratch) that any items I would have gotten in the expansion from continuing a current character would now be available to me from the beginning f the game.

 

See, that would be the obvious thing for Bioware to do, but alas...

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There's also some legality issues of doing something like that. You'd be porting things over from one game, technically, into another. Nexus has some pretty strict rules about that, and might not allow such mods to be posted here.
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