cloak174 Posted March 19, 2010 Share Posted March 19, 2010 First off, I do apologize if I've put this in the wrong spot, I'm fairly new to your forums and I haven't seen anyplace else I felt this would fit well. :sweat: Now, on to business! I LOVE Google Sketchup. It's just too easy to use, and I'm so very-very familiar with it. I have an enormous craving to take some old gun models I made in there and stick em' in fallout. Unfortunately, I can't quite figure out how to do so. If anyone could provide a small tutorial/ suggestion/ list of software I can use to convert from one, to the other, and ultimately wind up with my product, it would be greatly appreciated. I do have the Pro version of Sketchup, so I can convert to; .3ds.dwg.dxf.kmz.dae.fbx.obj.wrl.xsi If any of those are familiar to you please let me know. I have tried using NifSkope w. the OBJ file format, and it simply sais I need to "triangulate meshes" or something along those lines. That is not, sadly, an option in Sketchup. Which leads me here, typing up this topic. Thanks in advance! Link to comment Share on other sites More sharing options...
pkleiss Posted March 19, 2010 Share Posted March 19, 2010 Check out some of the Advanced tutorials on this page. I'm pretty sure there is an explanation of how to export a model from Blender for use with Fallout. You'll need Blender, of course and the Blender Nif Scripts which will allow you to export your model as a .NIF file. I am also aware that Blender can import .obj and I think .3ds files as well. Beyond that I can't help you as I am a neophyte when it comes to modeling. Link to comment Share on other sites More sharing options...
cloak174 Posted March 19, 2010 Author Share Posted March 19, 2010 .3ds from sketchup works in NifSkope. :D now I just have to learn how to texture it and such, and I'll be set. :biggrin: :tongue: :biggrin: :tongue: :biggrin: :tongue: :biggrin: :tongue: :biggrin: I'm happy. Link to comment Share on other sites More sharing options...
SATMA Posted March 19, 2010 Share Posted March 19, 2010 If you find the texturing to be a bit rough or difficult to do, you can always post the 3ds models to the Nexus as modder resources. Link to comment Share on other sites More sharing options...
cloak174 Posted March 19, 2010 Author Share Posted March 19, 2010 That's a good idea, I might try that. Link to comment Share on other sites More sharing options...
Recommended Posts