EliteKill Posted March 20, 2010 Share Posted March 20, 2010 This is a post I made on Bethesda's forums but my problem wasn't solved (yet). Here is the thread: I had to uninstall FO3 and remove everything related to it (mods, saves) and now I've reinstalled it. I've been experiencing random crashes that happen at no specific time/event. I'm running GotY edition with the latest FOSE release on medium settings (strong computer). My modlist: [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] FO3 Wanderers Edition - Main File.esm[X] CRAFT - Activation Perk.esp[X] DarNifiedUIF3.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional Worn Weapons.esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - FWE Optional Worn Weapons.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] WeaponModKits - Scope Increases VATS Accuracy.esp[X] Stealth Kills Enabled.esp[X] Stealth Kills Enabled - Pitt Compatibility.esp[X] CASM.esp[X] Arwen_SmarterAI.esp[X] Arwen_Less_Is_More.esp[X] Arwen_Reduced_QuestXPR.esp[X] Fellout-Full.esp[X] FLAK.esp[X] BypassOpAnchorage.esp[X] AdvancedReconGear.esp[X] NoLockTopic.esp[X] Fast_but_dramatic_VATS_0.9.esp[X] VatsLongerDistance.esp[X] 3EFhelmlessstealthsuit.esp[X] NPCs Sleep Tighter.esp[X] zeta_alien_fix.esp[X] UWWUT.esp[X] UWWUT - Broken Steel Addon.esp[X] UWWUT - The Pitt Addon.esp[X] UWWUT - WMK Addon.esp[X] patch.esp The last one is a merged pach created with FO3Edit. Any ideas what's wrong? try this load order. It is based personal test along with load orders from BOSS and FOMMS. It should be a little more stable. And i would suggest getting greybash and use his bashed patch. much more effective. [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] FO3 Wanderers Edition - Main File.esm[X] CRAFT - Activation Perk.esp[X] CASM.esp[X] DarNifiedUIF3.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional Worn Weapons.esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - FWE Optional Worn Weapons.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] WeaponModKits - Scope Increases VATS Accuracy.esp[X] UWWUT.esp[X] UWWUT - Broken Steel Addon.esp[X] UWWUT - The Pitt Addon.esp[X] UWWUT - WMK Addon.esp[X] Stealth Kills Enabled.esp[X] Stealth Kills Enabled - Pitt Compatibility.esp[X] Arwen_SmarterAI.esp[X] Arwen_Less_Is_More.esp[X] Arwen_Reduced_QuestXPR.esp[X] BypassOpAnchorage.esp[X] NPCs Sleep Tighter.esp[X] zeta_alien_fix.esp[X] AdvancedReconGear.esp[X] NoLockTopic.esp[X] Fast_but_dramatic_VATS_0.9.esp[X] VatsLongerDistance.esp[X] 3EFhelmlessstealthsuit.esp[X] Fellout-Full.esp[X] FLAK.esp[X] patch.esp by the way is [X] WeaponModKits - Scope Increases VATS Accuracy.esp in the WMK or is it a tweak developed by another modder? Hey not often I see my own mods in someones load order. :D @mouse0270Thanks, and that WeaponModKits - Scope Increases VATS Accuracy.esp is mod I made recently (does not case crashes - tested). @UglulyxEveryone should use your FLAK :) Let me know if that helps any. if not I will try to look into the problem some tonight when I get home. Well, it was working until 5 minutes ago. The game crashed as CASM was saving. I reloaded the last save, went to Moira to sell some things, and as I closed the trade screen it crashed again... CASM is fine where it is at. Should work flawlessly. Here are some suggestions - Make sure you are running the latest stable version of FOSE v1.2 b2Don't use the FO3Edit patch go download and setup garybash-- after installing garybash, use its bashed patch by right click on the esp and select merge patch or rebuild patch. doing this off memory because I am at work.---- Garybash bash patch has been more stable for me then FO3Edit patch. I run about 243 mods including FWE, FOOK, WMK, and MMM, the last time I check my play time was 92 Hours and I have not experienced a single crash. Using the load order I provided it should all work together. the only thing that I can see that would have anything to do with the trade menu is DarNified UI F3 I would verify if you have the latest version a11 with hot fix. [X] UWWUT.esp[X] UWWUT - Broken Steel Addon.esp[X] UWWUT - The Pitt Addon.esp[X] UWWUT - WMK Addon.esp There is no real point in using those as FWE changes a lot (most?) of the unique weapons. [X] Arwen_Less_Is_More.esp You can adjust the amount of loot you get in FWE 5.0, but using it shouldn't cause any issues. [X] Stealth Kills Enabled.esp[X] Stealth Kills Enabled - Pitt Compatibility.esp[X] BypassOpAnchorage.esp[X] NPCs Sleep Tighter.esp[X] zeta_alien_fix.esp[X] AdvancedReconGear.esp[X] NoLockTopic.esp[X] Fast_but_dramatic_VATS_0.9.esp[X] VatsLongerDistance.esp[X] 3EFhelmlessstealthsuit.esp[X] FLAK.esp None of those "should" cause any crashes, but I haven't used any of them either, the rest of your mods are the same ones I am using and I haven't had any crashes in the 32 hours I have been playing the game. I don't know if you have hunting and looting turned on in FWE MMM control panel but that use to cause random crashes for me, like the ones you seem to have. I could crash just standing around, going through a door talking to someone, dont know why but turning it off fixed all of mine. I don't use MMM... Anyways, I created a Bashed Patch and my game still crashes when CASM saves.... Any ideas? EDIT: So I disabled CASM and started playing without it. I saved fine, finished a dialog, traded, killed some mole rats but when I saved again (the vanilla way) the game crashed... Link to comment Share on other sites More sharing options...
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