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Oblivion Garry's Mod??


shawn23

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Perhaps you could explain to those of us who don't play Half-Life what this mod does? It would be much easier to answer your query then.

 

website http://gmwiki.garry.tv/index.php/What_can_you_do%3F

 

a bit from their site(pasted)

 

In Garry's Mod, the simple answer to this question is: Anything! Create a comic strip, make a crazy contraption, set up a huge monster fight, build a fort online with your friends, the possibilities are endless. The creativity of GM users never runs out and new innovations are seen almost daily. Here's a quick rundown of just how much freedom you have in Garry's Mod:

 

* Create any object or character ragdoll that exists in then arrange or pose them as you please with a super-powerful "physics gun".

 

* Change the facial expression and eye position on a ragdoll to anything you please.

 

* Easily attach objects to each other in numerous ways, from a simple weld or rope to springy elastics, ball-and-socket joints, and pulley systems.

 

* Make any kind of contraption you want with keypad-controlled thrusters, rolling wheels of various sizes and types, and balloons to lift things up or weigh them down.

 

* Change the color and transparency of any object, or apply a Material to make something look like flowing water, stained glass, swirling energy fields, and a whole lot more.

 

* Unlimited levels of Undo! No worries if you've made a mistake; take back ballsockets, wheels, and everything in between with a single keypress.

 

* Create fully functional NPCs from Half-Life 2 and arm them with a variety of weapons to make your own massive Combine vs. Rebels vs. Antlions battle (or whatever else you want).

 

* Use the built-in Camera tool to take pictures of your work without the HUD, even adding a Depth-of-Field effect to blur the background or using the Bloom and Colour Mod effects to add vibrancy or drama.

 

* To add visual interest, paint an object with decals like bullet holes and blood spatters, or set anything on fire for the pyromaniac in all of us.

 

 

* There's even stuff for map-builders: Set up a complicated scene in Garry's Mod, then use the "Export to " feature and all of your objects will be handily relocated to the editor.

 

* Once you have had fun with the things you already have you can create mods for Garry's mod and add custom models in!

 

* Create your own weapon!

* Create your own Game-mode!

 

i hope some thing like this could be done in oblivion

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Daaamn, that must have been some kind of mod. I can tell you now that there is nothing like that for Oblivion just yet. Way too early for people to be thinking about something that would require that sort of manpower.
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Daaamn, that must have been some kind of mod. I can tell you now that there is nothing like that for Oblivion just yet. Way too early for people to be thinking about something that would require that sort of manpower.

 

the mod is like almost 30mb and they had a team and everything plus at least a month.or two.

it would take quite along time to make.

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I doubt the Oblivion engine is able to do the things Source can, its physics are way too simplified when compared to HL2.

 

Garry's Mod is a fanastic tool - while I've never done anything more complex with it than create a flying buggy using little rockets and baloons on strings, some of the stuff I've seen is brilliance, the Concerned comic strip especially.

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