Rakaija Posted March 20, 2010 Share Posted March 20, 2010 So originally I had the game running near-perfectly with just about this many mods. Then for some reason, I started getting tons and tons of CTD's, freezes with the audio still going (just barely 30 seconds into the game), rendering the game unplayable. Afterwards I uninstalled the game, deleted my data folder, reinstalled it, and proceeded to begin reinstalling all my mods. After doing so, I tried to make myself a merged patch to allow for all of these overhaul mods to coexist peacefully. Unfortunately, I get a ton of error messages which will be shown at the bottom. Here's my Loadout. [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] Project Beauty HD version.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] FOOK2 - Main.esm[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm[X] FOOK2 - [DIK] DLC Improvement Kit.esm[X] AmyWong.esm[X] StreetLights.esm[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] CASM.esp[X] CRAFT - Activation Perk.esp[X] DarNifiedUIF3.esp[X] DK_BulletTime.esp[X] FOOK2 - Main.esp[X] PB FOOK2 - Main.esp[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] PB FOOK2 [DIK].esp[X] FOOK2 - Mothership Zeta.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional VATS Halftime.esp[X] FO3 Wanderers Edition - Project Beauty.esp[X] FO3 Wanderers Edition - Project Beauty (HD Addition).esp[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced B-S).esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - Zeta.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - FOOK.esp[X] WMKAA12Shotgun.esp[X] 1PipboyPDA.esp[X] FastTravelIndoors.esp[X] BA_InventorySorterGOTY.esp[X] Red Eye Mask & Goggles.esp[X] 3EFdrg.esp[X] AmyWongQ1.esp[X] AmyWong - DLCs.esp[X] AmyWong - CALIBR 1.2.esp[X] AmyWong - FWE 5.esp[X] AmyWong - FOOK2.esp[X] AmyWong - FOSE.esp[X] Fellout-Full.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] Fellout-Zeta.esp[X] Fellout-pipboylight.esp[X] Mart's Mutant Mod.esp[X] PB MMM HD.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Project Beauty- Point Lookout MMM.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - Increased Spawns.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - FOOK2.esp[X] Mart's Mutant Mod - FOOK2 - DIK.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - Project Beauty.esp[X] Mart's Mutant Mod - Project Beauty (HD Addition).esp[X] Mart's Mutant Mod - Project Beauty + FWE.esp As you can see, I have all the major overhaul mods in there with their corresponding compatibility patches, so evidently it should load just fine. (Nope. Still getting the freezes after 20-30 seconds in game.) And here are all of the errors I get when I attempt to make a merged patch. Pardon the length, I thought it may be best to show them all on the topic, rather than just a few. [03031207] <Error: Could not be resolved>[03031206] <Error: Could not be resolved>[0303120C] <Error: Could not be resolved>[0303120D] <Error: Could not be resolved>[03031207] <Error: Could not be resolved>[03031207] <Error: Could not be resolved>[03031207] <Error: Could not be resolved>[03031207] <Error: Could not be resolved>[03031207] <Error: Could not be resolved>[03031207] <Error: Could not be resolved>[03031206] <Error: Could not be resolved>[03031206] <Error: Could not be resolved>[03031206] <Error: Could not be resolved>[03031206] <Error: Could not be resolved>[03031206] <Error: Could not be resolved>[03031206] <Error: Could not be resolved>[0303120C] <Error: Could not be resolved>[0303120C] <Error: Could not be resolved>[0303120D] <Error: Could not be resolved>[0303120D] <Error: Could not be resolved>[0303120D] <Error: Could not be resolved>[0303120C] <Error: Could not be resolved>[0303120C] <Error: Could not be resolved>[0303120C] <Error: Could not be resolved>[0303120C] <Error: Could not be resolved>[0303120D] <Error: Could not be resolved>[0303120D] <Error: Could not be resolved>[0303120D] <Error: Could not be resolved>[0303120A] <Error: Could not be resolved>[0303120A] <Error: Could not be resolved>[0303120A] <Error: Could not be resolved>[0303120A] <Error: Could not be resolved>[0303120A] <Error: Could not be resolved>[0303120A] <Error: Could not be resolved>[0303120A] <Error: Could not be resolved>[0303120F] <Error: Could not be resolved>[0303120F] <Error: Could not be resolved>[0303120F] <Error: Could not be resolved>[0303120F] <Error: Could not be resolved>[0303120F] <Error: Could not be resolved>[0303120F] <Error: Could not be resolved>[0303120F] <Error: Could not be resolved>[0303120B] <Error: Could not be resolved>[0303120B] <Error: Could not be resolved>[0303120B] <Error: Could not be resolved>[0303120B] <Error: Could not be resolved>[0303120B] <Error: Could not be resolved>[0303120B] <Error: Could not be resolved>[0303120B] <Error: Could not be resolved>[03031210] <Error: Could not be resolved>[03031210] <Error: Could not be resolved>[03031210] <Error: Could not be resolved>[03031210] <Error: Could not be resolved>[03031210] <Error: Could not be resolved>[03031210] <Error: Could not be resolved>[03031210] <Error: Could not be resolved>[03031215] <Error: Could not be resolved>[03031215] <Error: Could not be resolved>[03031215] <Error: Could not be resolved>[03031219] <Error: Could not be resolved>[03031219] <Error: Could not be resolved>[03031219] <Error: Could not be resolved>[0302395C] <Error: Could not be resolved>[03031208] <Error: Could not be resolved>[03031208] <Error: Could not be resolved>[03031208] <Error: Could not be resolved>[03031208] <Error: Could not be resolved>[03031208] <Error: Could not be resolved>[03031208] <Error: Could not be resolved>[03031208] <Error: Could not be resolved>[0303123D] <Error: Could not be resolved>[0303123E] <Error: Could not be resolved>[0303123E] <Error: Could not be resolved>[0303123E] <Error: Could not be resolved>[03031209] <Error: Could not be resolved>[03031209] <Error: Could not be resolved>[03031209] <Error: Could not be resolved>[03031209] <Error: Could not be resolved>[03031209] <Error: Could not be resolved>[03031209] <Error: Could not be resolved>[03031209] <Error: Could not be resolved>[0303120E] <Error: Could not be resolved>[0303120E] <Error: Could not be resolved>[0303120E] <Error: Could not be resolved>[0303120E] <Error: Could not be resolved>[0303120E] <Error: Could not be resolved>[0303120E] <Error: Could not be resolved>[0303120E] <Error: Could not be resolved> In the end, even when I disable all of my mods except for the essentials such as DarnUI, I still get a freeze 20 to 30 seconds after I load my save. Does anyone at all know what's wrong? I've been fiddling with this stuff for about four days now trying to get a solution, including tweaking my .ini (which is back to it's default now that I reinstalled the game), changing resolution, running in windows mode, tried different compatibility patches, and so on. What I haven't tried is running that Fallout 3GB Enabler I read about in a topic similar to mine, mainly because I'm reluctant to try something like that unless I need to; and I don't even know if I need to. Oh, and I'm running on Windows 7, if that helps any. Thank you for any help you can give me. Link to comment Share on other sites More sharing options...
csgators Posted March 20, 2010 Share Posted March 20, 2010 As you can see, I have all the major overhaul mods in there with their corresponding compatibility patches There is no such patch for FWE 5 and Fook2 I recommend using just one of the 2 for starters. Link to comment Share on other sites More sharing options...
Rakaija Posted March 21, 2010 Author Share Posted March 21, 2010 Well, my crashing is fixed, thankfully. Hopefully it won't occur again. I don't even know what I did to fix it. And I'm running FWE 5 and FOOK 2 at the same time, no issues. What I am curious about though, is why am I getting an error when trying to make a merged patch? Link to comment Share on other sites More sharing options...
roquefort Posted March 21, 2010 Share Posted March 21, 2010 Well, my crashing is fixed, thankfully. Hopefully it won't occur again. I don't even know what I did to fix it. And I'm running FWE 5 and FOOK 2 at the same time, no issues. What I am curious about though, is why am I getting an error when trying to make a merged patch?Hope this isn't an obvious question, but did you check for errors in your mods, in FOMM, and try to fix them before you made your merged patch? I recently finally got around to making a merged patch and noticed that one of the mod .esps was flagging errors, despite that not having noticeably affected the game. I disabled that particular mod, made the patch, then re-enabled it, and had no problems. The errant mod still apparently functioned outside the patch and the game ran smoother and much more reliably. Link to comment Share on other sites More sharing options...
Rakaija Posted March 23, 2010 Author Share Posted March 23, 2010 Well, my crashing is fixed, thankfully. Hopefully it won't occur again. I don't even know what I did to fix it. And I'm running FWE 5 and FOOK 2 at the same time, no issues. What I am curious about though, is why am I getting an error when trying to make a merged patch?Hope this isn't an obvious question, but did you check for errors in your mods, in FOMM, and try to fix them before you made your merged patch? I recently finally got around to making a merged patch and noticed that one of the mod .esps was flagging errors, despite that not having noticeably affected the game. I disabled that particular mod, made the patch, then re-enabled it, and had no problems. The errant mod still apparently functioned outside the patch and the game ran smoother and much more reliably. I did check. All I have are "The current load order of this mod does not match the current template," and "This mod does not exist in the current template," both of which I have no clue what they mean. Here's my humongous load order report. Mod load order report! Warning: current load order template contains 13 duplicate entries Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm* The current load order of this mod does not match the current template Zeta.esm CRAFT.esm CALIBR.esm Project Beauty HD version.esm FO3 Wanderers Edition - Main File.esm* The current load order of this mod does not match the current template Mart's Mutant Mod.esm* The current load order of this mod does not match the current template FOOK2 - Main.esm* The current load order of this mod does not match the current template FOOK2 - [*censored*] World And Neighbourhood Kit.esm* The current load order of this mod does not match the current template FOOK2 - [DIK] DLC Improvement Kit.esm* The current load order of this mod does not match the current template AmyWong.esm* This mod does not exist in the current template StreetLights.esm* The current load order of this mod does not match the current template Project Beauty- Broken Steel.esp Requires Broken Steel DLC Project Beauty- Point Lookout.esp Requires Point Lookout.esp CASM.esp* The current load order of this mod does not match the current template CRAFT - Activation Perk.esp* The current load order of this mod does not match the current template DK_BulletTime.esp* The current load order of this mod does not match the current template FOOK2 - Main.esp PB FOOK2 - Main.esp* The current load order of this mod does not match the current template FOOK2 - [EVE] Energy Visuals Enhanced.esp FOOK2 - [DIK] DLC Improvement Kit.esp PB FOOK2 [DIK].esp* This mod does not exist in the current template FOOK2 - Mothership Zeta.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Optional VATS Halftime.esp FO3 Wanderers Edition - Project Beauty.esp* This mod does not exist in the current template FO3 Wanderers Edition - Project Beauty (HD Addition).esp* This mod does not exist in the current template FO3 Wanderers Edition - Project Beauty (Followers Enhanced B-S).esp* This mod does not exist in the current template WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp Requires Anchorage.ESM WeaponModKits - ThePitt.esp Requires ThePitt.ESM WeaponModKits - Zeta.esp Requires Zeta.ESM WeaponModKits - BrokenSteel.esp* The current load order of this mod does not match the current template Requires BrokenSteel.ESM WeaponModKits - PointLookout.esp* The current load order of this mod does not match the current template Requires PointLookout.ESM WeaponModKits - FOOK.esp WMKAA12Shotgun.esp 1PipboyPDA.esp FastTravelIndoors.esp* This mod does not exist in the current template BA_InventorySorterGOTY.esp* This mod does not exist in the current template Red Eye Mask & Goggles.esp* This mod does not exist in the current template Outcast DX.esp* This mod does not exist in the current template BoS_DX.esp* This mod does not exist in the current template Tribal_DX.esp* This mod does not exist in the current template 3EFdrg.esp* This mod does not exist in the current template AmyWongQ1.esp* This mod does not exist in the current template AmyWong - DLCs.esp* This mod does not exist in the current template AmyWong - CALIBR 1.2.esp* This mod does not exist in the current template AmyWong - FWE 5.esp* This mod does not exist in the current template AmyWong - FOOK2.esp* This mod does not exist in the current template AmyWong - FOSE.esp* This mod does not exist in the current template Fellout-Full.esp* The current load order of this mod does not match the current template Fellout-BrokenSteel.esp* The current load order of this mod does not match the current template Fellout-PointLookout.esp* The current load order of this mod does not match the current template Fellout-Zeta.esp* This mod does not exist in the current template Fellout-pipboylight.esp* The current load order of this mod does not match the current template NAPA.esp* This mod does not exist in the current template Dread Dogmeat.esp* This mod does not exist in the current template Weapon - Some Katanas.esp* This mod does not exist in the current template DarNifiedUIF3.esp* The current load order of this mod does not match the current template Mart's Mutant Mod.esp* The current load order of this mod does not match the current template Requires Mart's Mutant Mod.esm PB MMM HD.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - DLC Anchorage.esp* The current load order of this mod does not match the current template Requires Anchorage.ESM Mart's Mutant Mod - DLC The Pitt.esp* The current load order of this mod does not match the current template Requires ThePitt.ESM Mart's Mutant Mod - DLC Broken Steel.esp* The current load order of this mod does not match the current template Requires BrokenSteel.ESM Mart's Mutant Mod - DLC Point Lookout.esp* The current load order of this mod does not match the current template Requires PointLookout.ESM Project Beauty- Point Lookout MMM.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - DLC Zeta.esp* The current load order of this mod does not match the current template Requires Zeta.ESM Mart's Mutant Mod - Feral Ghoul Rampage.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - Hunting & Looting.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - Increased Spawns.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - Natural Selection.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - Tougher Traders.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - FOOK2.esp* The current load order of this mod does not match the current template Requires FOOK2 - Main.ESM and Mart's Mutant Mod.esm Mart's Mutant Mod - FOOK2 - DIK.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - FWE Master Release.esp* The current load order of this mod does not match the current template Requires FWE. Mart's Mutant Mod - Project Beauty.esp* This mod does not exist in the current template Mart's Mutant Mod - Project Beauty (HD Addition).esp* This mod does not exist in the current template Mart's Mutant Mod - Project Beauty + FWE.esp* This mod does not exist in the current template The order that the current template suggests is as follows:fallout3.esmpointlookout.esmanchorage.esmthepitt.esmbrokensteel.esmzeta.esmcraft.esmcalibr.esmstreetlights.esmfook2 - main.esmfook2 - [*censored*] world and neighbourhood kit.esmfook2 - [dik] dlc improvement kit.esmamywong.esmfo3 wanderers edition - main file.esmmart's mutant mod.esmproject beauty hd version.esmdarnifieduif3.espcasm.espcraft - activation perk.espdk_bullettime.espfellout-full.espfellout-brokensteel.espfellout-pointlookout.espfellout-zeta.espfellout-pipboylight.espnapa.espdread dogmeat.espweapon - some katanas.espproject beauty- broken steel.espproject beauty- point lookout.espproject beauty- point lookout mmm.esppb fook2 - main.esppb mmm hd.espfook2 - main.espfook2 - [eve] energy visuals enhanced.espfook2 - [dik] dlc improvement kit.esppb fook2 [dik].espfook2 - mothership zeta.espfo3 wanderers edition - main file.espfo3 wanderers edition - dlc anchorage.espfo3 wanderers edition - dlc broken steel.espfo3 wanderers edition - dlc mothership zeta.espfo3 wanderers edition - dlc point lookout.espfo3 wanderers edition - dlc the pitt.espfo3 wanderers edition - followers enhanced (brokensteel).espfo3 wanderers edition - optional vats halftime.espfo3 wanderers edition - project beauty.espfo3 wanderers edition - project beauty (hd addition).espfo3 wanderers edition - project beauty (followers enhanced b-s).espweaponmodkits.espweaponmodkits - fwe master release.espweaponmodkits - operationanchorage.espweaponmodkits - thepitt.espweaponmodkits - brokensteel.espweaponmodkits - pointlookout.espweaponmodkits - zeta.espweaponmodkits - fook.espwmkaa12shotgun.espmart's mutant mod.espmart's mutant mod - dlc anchorage.espmart's mutant mod - dlc the pitt.espmart's mutant mod - dlc broken steel.espmart's mutant mod - dlc point lookout.espmart's mutant mod - dlc zeta.espmart's mutant mod - feral ghoul rampage.espmart's mutant mod - hunting & looting.espmart's mutant mod - increased spawns.espmart's mutant mod - natural selection.espmart's mutant mod - tougher traders.espmart's mutant mod - fook2.espmart's mutant mod - fook2 - dik.espmart's mutant mod - fwe master release.esp1pipboypda.espfasttravelindoors.espba_inventorysortergoty.espred eye mask & goggles.espoutcast dx.espbos_dx.esptribal_dx.esp3efdrg.espamywongq1.espamywong - dlcs.espamywong - calibr 1.2.espamywong - fwe 5.espamywong - fook2.espamywong - fose.espmart's mutant mod - project beauty.espmart's mutant mod - project beauty (hd addition).espmart's mutant mod - project beauty + fwe.esp Link to comment Share on other sites More sharing options...
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