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Posted

I've had this problem before, a long time ago. Someone was kind enough to provide a solution that involved copying and pasting branches in Nifskope, but the post is long gone and I can't remember. :confused:

 

 

I export an armor mesh, with body part meshes (from robert's female), from Blender. Then in the game, it's either invisible or the vertices go all over the place. Even the body parts are invisible. If this is caused by missing texture, why is even the skin not showing up?

 

I think this is caused by a bad skeleton, and I don't know what to do in Nifskope. I've read through tutorials, but they are too vague and don't address this problem.

 

 

Thanks.

Posted

Nevermind.

 

The problem was, I wasn't exporting from Blender with the default settings. I guess when I installed new python scripts they were put to something else.

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