Ezkelm Posted March 22, 2010 Share Posted March 22, 2010 Could someone make an script to add all gift or not plot sensitive gift to inventory since approval script is disbale? Link to comment Share on other sites More sharing options...
DarkeWolf Posted March 23, 2010 Share Posted March 23, 2010 I dont think that something like this can be done right now. In order to do so, we'd need to be able to dig into the contents of the expansion's files. So that we could compile a list of the items for the script to give. Right now the toolset has very, very minimalistic compatibility with Awakening. You can view some of the most basic of files in it, but thats about it. And searching those files isn't an option as DA:A isnt included into the database files. Link to comment Share on other sites More sharing options...
hdhd Posted March 23, 2010 Share Posted March 23, 2010 Adding items shouldn't be a problem. When you compiled your script you just need to change in the addins.xml the ExtendedModuleUID="DAO_PRC_EP_1".Here's a list of all gift items:gxa_im_gift_anders_1.utigxa_im_gift_anders_2.utigxa_im_gift_anders_3.utigxa_im_gift_anders_4.utigxa_im_gift_anders_5.utigxa_im_gift_anders_kitten.utigxa_im_gift_grandfather_bow.utigxa_im_gift_justice_1.utigxa_im_gift_justice_2.utigxa_im_gift_justice_3.utigxa_im_gift_justice_4.utigxa_im_gift_justice_5.utigxa_im_gift_lyrium_ring.utigxa_im_gift_nathaniel_1.utigxa_im_gift_nathaniel_2.utigxa_im_gift_nathaniel_3.utigxa_im_gift_nathaniel_4.utigxa_im_gift_nathaniel_5.utigxa_im_gift_oghren_1.utigxa_im_gift_oghren_2.utigxa_im_gift_oghren_3.utigxa_im_gift_oghren_4.utigxa_im_gift_oghren_5.utigxa_im_gift_oghren_pony.utigxa_im_gift_sigrun_1.utigxa_im_gift_sigrun_2.utigxa_im_gift_sigrun_3.utigxa_im_gift_sigrun_4.utigxa_im_gift_sigrun_5.utigxa_im_gift_sigrun_spyglass.utigxa_im_gift_velanna_1.utigxa_im_gift_velanna_2.utigxa_im_gift_velanna_3.utigxa_im_gift_velanna_4.utigxa_im_gift_velanna_5.utigxa_im_gift_velanna_book.uti Edit:Forgot trp100im_elventrinket.uti Link to comment Share on other sites More sharing options...
Ezkelm Posted March 26, 2010 Author Share Posted March 26, 2010 Adding items shouldn't be a problem. When you compiled your script you just need to change in the addins.xml the ExtendedModuleUID="DAO_PRC_EP_1".Here's a list of all gift items:gxa_im_gift_anders_1.utigxa_im_gift_anders_2.utigxa_im_gift_anders_3.utigxa_im_gift_anders_4.utigxa_im_gift_anders_5.utigxa_im_gift_anders_kitten.utigxa_im_gift_grandfather_bow.utigxa_im_gift_justice_1.utigxa_im_gift_justice_2.utigxa_im_gift_justice_3.utigxa_im_gift_justice_4.utigxa_im_gift_justice_5.utigxa_im_gift_lyrium_ring.utigxa_im_gift_nathaniel_1.utigxa_im_gift_nathaniel_2.utigxa_im_gift_nathaniel_3.utigxa_im_gift_nathaniel_4.utigxa_im_gift_nathaniel_5.utigxa_im_gift_oghren_1.utigxa_im_gift_oghren_2.utigxa_im_gift_oghren_3.utigxa_im_gift_oghren_4.utigxa_im_gift_oghren_5.utigxa_im_gift_oghren_pony.utigxa_im_gift_sigrun_1.utigxa_im_gift_sigrun_2.utigxa_im_gift_sigrun_3.utigxa_im_gift_sigrun_4.utigxa_im_gift_sigrun_5.utigxa_im_gift_sigrun_spyglass.utigxa_im_gift_velanna_1.utigxa_im_gift_velanna_2.utigxa_im_gift_velanna_3.utigxa_im_gift_velanna_4.utigxa_im_gift_velanna_5.utigxa_im_gift_velanna_book.uti Edit:Forgot trp100im_elventrinket.uti Please could someone do it i tried but i failed misserably i can see the new module in game but when i write runscript nothing happens T_T could someone take 5 mins and just add 1 gift of each? Link to comment Share on other sites More sharing options...
hdhd Posted March 27, 2010 Share Posted March 27, 2010 http://filebeam.com/56398e831d0ca8551dd6a805de5d8561I didn't test it but it should work. When you load your Awakening savegame it will automatically add all gifts. I didn't add a plot check so it will add with every savegame loading again the gifts except if you disable it after having all items. Link to comment Share on other sites More sharing options...
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