Mort06 Posted July 14, 2014 Share Posted July 14, 2014 This is most certainly my fault, as I am new to modding fo3, and I think I made a mistake when I installed the updated uf3patch and clicked yes to adding archiveinvalidation, thinking it would install the ArchiveInvalidation Invalidated!.exe. When I saw that it had not, I deleted the ArchiveInvalidationInvalidated!.bsa ufo3patch made and then simply installed ArchiveInvalidation Invalidated!.exe and activated it. I did that because I read that it was best to use the exe rather than NMM or FOMM and that if I ever needed to toggle off and on again it would be best to use Archi In.exe (forget using its full name.. they should have come up with a shorter name!) So now that I am half way into the game, I have started traveling through the underground metro stations, and that's where I am seeing problems, enemies have skins flickering white when I move and then go back to normal again. And glowing ones seem to be really messed up, when they die, their bodies sometimes disappear and then I see a 2d image of them floating in my view. I don't get this when in the waste land. http://s12.postimg.org/fj1wufwjd/Screen_Shot1.jpgYou can see the glowing ones shadows on the floor either side of the dead ghoul in front of me, but their image floats above my view. http://s29.postimg.org/n9efjpdhv/Screen_Shot3.jpg When I turn Archi In.exe off, the problem is gone, but when turned it back on again, same problem. I have a few mods that need ArchiveInvalidation active so cant keep it off. I have fallout 3 installed to E: Games/Bethesda Softworks/Fallout 3. I used Loot for the load order and fo3edit for merged patch. http://s23.postimg.org/o34ymclsn/Untitled.jpgMy load order. Any idea how to fix this? I have spent hours searching google and forums and all I see over and over is toggle Archi In.exe. Help is much appreciated! Link to comment Share on other sites More sharing options...
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