jolly2807 Posted March 23, 2010 Share Posted March 23, 2010 I have just been reading through the tutorials on Bioware to create/reskin items, but how exactly is a custom-made texture set so that it is loaded in the game (when in the right folder of course)onto a custom piece of armour? For example; The Ivory Tower mod, is a custom armour and has its own made texture, not an in-game tex. How is that achieved? Many Thanks Link to comment Share on other sites More sharing options...
fume0101 Posted March 24, 2010 Share Posted March 24, 2010 On 3/23/2010 at 6:15 PM, jolly2807 said: I have just been reading through the tutorials on Bioware to create/reskin items, but how exactly is a custom-made texture set so that it is loaded in the game (when in the right folder of course)onto a custom piece of armour? For example; The Ivory Tower mod, is a custom armour and has its own made texture, not an in-game tex. How is that achieved? Many Thanks You'll find everything you need from this link Krayzie_3334's Guide. It is a long and involved process. Unless you are completely fluent with the da toolset and coding, this will take you a few days to accomplish. My advice, go slow and steady. You WILL encounter problems, but these forums are filled with the solutions. It's a learning process. I look forward to any mods you might be releasing. Link to comment Share on other sites More sharing options...
jolly2807 Posted March 25, 2010 Author Share Posted March 25, 2010 On 3/24/2010 at 1:09 AM, fume0101 said: On 3/23/2010 at 6:15 PM, jolly2807 said: I have just been reading through the tutorials on Bioware to create/reskin items, but how exactly is a custom-made texture set so that it is loaded in the game (when in the right folder of course)onto a custom piece of armour? For example; The Ivory Tower mod, is a custom armour and has its own made texture, not an in-game tex. How is that achieved? Many Thanks You'll find everything you need from this link Krayzie_3334's Guide. It is a long and involved process. Unless you are completely fluent with the da toolset and coding, this will take you a few days to accomplish. My advice, go slow and steady. You WILL encounter problems, but these forums are filled with the solutions. It's a learning process. I look forward to any mods you might be releasing.Many thanks, done it yesterday. Now all I have to do is the texture in Photoshop for it to show in-game. :thumbsup: Link to comment Share on other sites More sharing options...
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