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Setting custom texture to custom item?


jolly2807

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I have just been reading through the tutorials on Bioware to create/reskin items, but how exactly is a custom-made texture set so that it is loaded in the game (when in the right folder of course)

onto a custom piece of armour?

 

For example; The Ivory Tower mod, is a custom armour and has its own made texture, not an in-game tex. How is that achieved?

 

Many Thanks

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I have just been reading through the tutorials on Bioware to create/reskin items, but how exactly is a custom-made texture set so that it is loaded in the game (when in the right folder of course)

onto a custom piece of armour?

 

For example; The Ivory Tower mod, is a custom armour and has its own made texture, not an in-game tex. How is that achieved?

 

Many Thanks

 

You'll find everything you need from this link Krayzie_3334's Guide. It is a long and involved process. Unless you are completely fluent with the da toolset and coding, this will take you a few days to accomplish. My advice, go slow and steady. You WILL encounter problems, but these forums are filled with the solutions. It's a learning process. I look forward to any mods you might be releasing.

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I have just been reading through the tutorials on Bioware to create/reskin items, but how exactly is a custom-made texture set so that it is loaded in the game (when in the right folder of course)

onto a custom piece of armour?

 

For example; The Ivory Tower mod, is a custom armour and has its own made texture, not an in-game tex. How is that achieved?

 

Many Thanks

 

You'll find everything you need from this link Krayzie_3334's Guide. It is a long and involved process. Unless you are completely fluent with the da toolset and coding, this will take you a few days to accomplish. My advice, go slow and steady. You WILL encounter problems, but these forums are filled with the solutions. It's a learning process. I look forward to any mods you might be releasing.

Many thanks, done it yesterday. Now all I have to do is the texture in Photoshop for it to show in-game.

 

:thumbsup:

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