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Plague-Bringer Spell Overhaul


crawler3

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Be it vanilla or modded, diseases are nothing but a hassle meant to be cured at the earliest convenience. It is nothin but a stubbed toe on the path of your adventure, adding nothing but a trip to a shrine or an alchemist for a cure.

 

But there are those brave (or foolish) enough to see that curse as a blessing, treating their affliction not as a illness, but a means to a weapon.

 

Plague-Bringers take these diseases and inflict them upon their enemies, summon contagious rats and insects to infect the masses, cripple foes with nausea and vomiting, contaminate an area or target to spead the sickness and make cities panic in fear and despiration.

 

A Plague-Bringer delights in watching the slow and agonizing death of the infected, speeding up a sickness that takes days to mere seconds. He blends into the crowd, hiding his disfigurement with Illusion magic, creates festering boils and contagious sores with Alteration and infected rats and swarms of insects with Conjuration, using his own body as a focus.

The number and type of disease a Plague-Bringer has changes what effects each of his skills do. IE, On its own casting INFECT with no diseases would do nothing, but having Ataxia would cause your target to catch Ataxia and then be affected by the enemy specific properties of Ataxia. Having both Ataxia AND Rock Joint would cause your target to contract both diseases and the subseqent effects.

 

Some enemy specific diseases are static stat debuffs or drains, deal damage over time, slow stun or incapacitate, create an infectious aura around self or target.

 

Here are some examples.

 

 

Alteration

-Infect (Melee), target is immediatly afflicted with hall current diseases

-Plague Wind, temporarily turns all negative bonuses diseases apply and turns the into positive bonuses as well as creating an aura which infects all around the carrier.

-Necrosis, when targeted enemy dies, he releases a contagious wave that infects all enemies around him

-Virus, sets a delayed infection on a target, after a delay the target spews toxic bile all around him, infecting all within range.

 

Conjuration

-Summon Blight Carrier, creates an undead corpse that infects anyone who it attacks

-Summon Plague Rats, creates a number of infected rats with apply a disease on each attacks
-Summon Plague Swarm, creates a nest of infected insects which burst and swarm the first enemy that steps over the "rune". applies a disease for every second the target is staggered.

-Outbreak, creates festering boils and sores on a target, causing him to panic and attack any one insight, enemies around him will flees, if the target melee attacks another, the effect is transfered to that enemy

 

Illusion

-Typhoid (Other), An unaware Target is surrounded with a contagious plauge , any enemy he passes is also infected, once the aura ends, all of the infected enemies are afflicted with all current diseases.

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