RitualBlack Posted March 24, 2010 Share Posted March 24, 2010 I am trying to make a "lightning" effect for a weapon and I am having some difficulties. With some weapons (such as apolyon, which was removed or something and deadly reflex blood generators) they use that X and Y axis thingy, which I have no idea what it is. Could someone help me out with understanding how to create a "oblivion" useable particle emmiter because I am no longer sure if a blender emmiter can be put into game. If anyone has any advice that would be great. :) Link to comment Share on other sites More sharing options...
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