Guest Messenjah Posted March 25, 2010 Share Posted March 25, 2010 Hey, I have a question.... For those of you using Blender to create custom outfits ecs... When import a NIF file into Blender.... does it already have the armatures.... or do I need to port a skeleton? Does anyone have any rigging tutorials for Fallout 3? Do I need to import the skeleton and then the body onto the skeleton? Which armature of the skeleton should I select before I import the mesh if so? Link to comment Share on other sites More sharing options...
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