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Can someone make me a UV map for my mesh?


blue_fox

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Yeah like the title says I need a UV map for my mesh. I edited the teddy bear mesh in blender to look like a rabbit. I need a UV map so I can texture it. I'm not too experienced with Blender.

 

edit: I'm also not sure if the collision mesh gets reset from editing but If it does It might need to be made again... not sure though.

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Thanks. I'll probably just edit the bear texture file. Maybe the texture will stretch to fit it.

 

edit: Wow that was weird. When I put the model into the Geck and activated the havok it just flipped out and stretched a contorted out of control. I'm definitely missing something else. :unsure:

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