blue_fox Posted March 26, 2010 Share Posted March 26, 2010 Yeah like the title says I need a UV map for my mesh. I edited the teddy bear mesh in blender to look like a rabbit. I need a UV map so I can texture it. I'm not too experienced with Blender. edit: I'm also not sure if the collision mesh gets reset from editing but If it does It might need to be made again... not sure though. Link to comment Share on other sites More sharing options...
Pronam Posted March 26, 2010 Share Posted March 26, 2010 I'm bad with it as well. yet...maybe it can be of use. here:link. Link to comment Share on other sites More sharing options...
blue_fox Posted March 26, 2010 Author Share Posted March 26, 2010 Thanks. I'll probably just edit the bear texture file. Maybe the texture will stretch to fit it. edit: Wow that was weird. When I put the model into the Geck and activated the havok it just flipped out and stretched a contorted out of control. I'm definitely missing something else. :unsure: Link to comment Share on other sites More sharing options...
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