ShadowStrikeAssassin Posted July 16, 2014 Share Posted July 16, 2014 (edited) I am currently working on a rather large mod and would like to make some Wild Wasteland only items (as Easter Eggs, pretty much), but I have been having some issues. http://forums.nexusmods.com/index.php?/topic/1522968-making-wild-wasteland-encounters/?hl=%2Bwild+%2Bwasteland&do=findComment&comment=13182613 I have read the instructions by chucksteel but when it comes to the point where I have to put the GenericWildWastelandTrigger (I'll shorten it to GWWT) over my XMarker, the GWWT does not appear in the "Free Camera Perspective" box or in the Cell View. I checked with the Holy Hand Grenade and it has its own GWWT, so I have no idea why its not letting me put it in. Please note that it also doesn't allow me to put the GWWT anywhere. If anyone can help, it would be much appreciated, because at the moment the safe I want to appear with the Wild Wasteland perk won't appear unless I remove disable the parent; which then just makes it appear even without the Wild Wasteland perk. I don't want it to appear without the perk since the item inside the safe is an OP 'joke' weapon. Sorry if that all seemed a little confusing and hard to understand, I tend to ramble on a bit. Edit: I have noticed that when I restart the GECK, the GWWTs show. However, I checked the GWWT in Camp Searchlight's Church and noticed that the GWWT actually shows in the map as a green transparent box whilst the one I placed doesn't show at all. Upon opening the reference box I have also noticed that the Holy Frag Grenade's GWWT has an extra tab called Primitive and my own GWWT lacks the Primitive tab. The Base Object is exactly the same, so I have no idea what's going on. Is there a button I need to press or something to gain access to this tab? Edited July 16, 2014 by ShadowStrikeAssassin Link to comment Share on other sites More sharing options...
jazzisparis Posted July 16, 2014 Share Posted July 16, 2014 You first need to create a trigger box in the cell. From the main toolbar, select Create a cubic activator. In the cell view window, draw a box (click somewhere on the ground and drag the mouse). A window should then pop-up, where you can select GenericWildWastelandTrigger from the ID dropbox. Link to comment Share on other sites More sharing options...
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