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Editing Campaign


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I need some help on editing the campaign script to like getting specific quest done or just teleport to a specific area or like trigger an instant conversation so I would spawn there quickly...Urn of Sacred Ashes to be exact cause I can't bloody get past the 1st door since I bloody left it 1 time to get supplies for Health potions...

So what do I need to edit specific "Main Plot" quest so I can make due with my game runs.I've finish the game 10x already so it doesn't really matter and it gets boring after your 3rd run.

 

And also I made another new mage which is currently stuck at the Urn -_- ,so if I just Import it to Awakening would it act like I finish Origin correctly?

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Importing the mage should work without any problems. I for instance imported my mage from the Fade into Awakening and I didn't have any issues.

 

To complete the Urn of Sacred Ashes look in the script urnpt_main.nss and copy the WR_SetPlotFlag( PLT_MNP000PT_MAIN_EVENTS, PLAYER_FINISHED_A_MAJOR_PLOT, TRUE, TRUE); in a new script that will load on the savegame loading. Maybe you need to change some other things to get it working correctly e.g teleporting Genitivi to Denerim.

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For instance to teleport the player to the level 4 of the mage tower use: UT_DoAreaTransition(CIR_AR_TOWER_FOURTH_FLOOR,CIR_WP_PC_RETURNS_FROM_FADE);

 

The command is:

UT_DoAreaTransition("starting_area", "starting_point");

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