HarielA4 Posted March 26, 2010 Share Posted March 26, 2010 I figure this is possible to do with a mod at least until BioWare comes out with a patch. This would be nice to get fixed. I dont know how to mod the game scripts. Wish I had a clue. I hope a knowledgeable modder can implement this. Thanks. Link to comment Share on other sites More sharing options...
HarielA4 Posted March 27, 2010 Author Share Posted March 27, 2010 OK so I have done a small amount of digging and found the uti files that correspond to the Novice thru Grandmaster runes of each type as well as the ones from awakening. The uti files can be found in the following locations. C:\games\dragon age\packages\core\data\designeritems.erf and C:\games\dragon age\packages\core_ep1\data\designeritems.erf I can export the following list of uti files. The ones below are for the silverite series of runes. Novice -> gen_im_upg_run_nov_sil.utiJourneyman -> gen_im_upg_run_jny_sil.utiExpert -> gen_im_upg_run_exp_sil.utiMaster -> gen_im_upg_run_mas_sil.utiGrandmaster -> gen_im_upg_run_gdm_sil.utiMasterpiece -> gxa_im_upg_run_wp6_sil.utiParagon -> gxa_im_upg_run_wp7_sil.uti The problem I find is that I do not know what is different other than filename that marks the Masterpiece and Paragon Runes as armor runes and not weapon runes as they are supposed to be. Please help. Link to comment Share on other sites More sharing options...
HarielA4 Posted March 27, 2010 Author Share Posted March 27, 2010 Ok so I have done some more digging. It seems that there is a variable in the uti file that dictates what type of rune this is. That variable is "BaseItem". I have checked the uti files of the armor runes and all of them have a value of 103 in that location. All of the working Damage type runes from Novice to Paragon have a value of 103. So do the Masterpiece and Paragon Runes of the Silverite, Cold Iron, etc runes. The working weapon runes have a value of 102. Now I can change these and save them but I have no idea how to implement them to work in Dragon Age while playing. Can someone point me in the right direction?? Link to comment Share on other sites More sharing options...
HarielA4 Posted March 27, 2010 Author Share Posted March 27, 2010 Did some more digging. I figure one way to modify the existing items is to just put the modified UTI files into the override folder. Is this true?? Or do I have to do something else?? Thanks. Link to comment Share on other sites More sharing options...
hdhd Posted March 27, 2010 Share Posted March 27, 2010 You don't have to do anything else than putting them in the override folder. Link to comment Share on other sites More sharing options...
HarielA4 Posted March 27, 2010 Author Share Posted March 27, 2010 I dont have to put them in a subfolder under override or anything?? Or just at the root of the folder? Link to comment Share on other sites More sharing options...
hdhd Posted March 27, 2010 Share Posted March 27, 2010 Put them in My Documents\BioWare\Dragon Age\packages\core\override. For my addon it did work (Gift Guide - Awakening). Link to comment Share on other sites More sharing options...
HarielA4 Posted March 30, 2010 Author Share Posted March 30, 2010 I have fulfilled my own request here http://www.dragonagenexus.com/downloads/file.php?id=949 Link to comment Share on other sites More sharing options...
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