BLUcody Posted July 17, 2014 Share Posted July 17, 2014 I'm playing Oblivion on Mod Organizer, and I patched it up with the 4GB patch. I'm using ENBoost and OBGE, and the rest you can find out in the load order. I let it sit for about a good 10-15 minutes and it never got past the first red 10% sliver on the bar. Here's my load order, Oblivion.esm ActiveAll Natural Base.esm Version 1.34 ActiveFrancesco's Leveled Creatures-Items Mod.esm Version 5.0 ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, Delev, Invent, NpcFaces, Relev, Scripts, Stats}}Francesco's Optional New Items Add-On.esm Version 5.0 ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Cobl Main.esm Version 1.73 ActiveNote: Do not use Tamrielic Ingredients and COBL at the same time.Oscuro's_Oblivion_Overhaul.esm Version 1.35Beta ActiveBash Tag suggestion(s): {{BASH: Actors.Spells, Graphics, Invent, Relations, Scripts, Stats}}Bash Tag suggestion(s): Remove [Relations] tag, when used as part of FCOM or with MMM for OOO. More info(http://u.to/PCQMAg)Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.Mart's Monster Mod.esm Version 3.8b1 ActiveBash Tag suggestion(s): {{BASH: Actors.AIData, Actors.AIPackages, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}}Enhanced Daedric Invasion.esm Version 1.2 ActiveTamrielTravellers.esm Version 1.39c ActiveFCOM_Convergence.esm Version 0.9.9MB8b1 ActiveBash Tag suggestion(s): {{BASH: Delev, Factions, Relations, Relev}}Armamentarium.esm Version 1.35 ActiveBash Tag suggestion(s): {{BASH: Relev}}Artifacts.esm Version 1.0 ActiveCustomSpellIcons.esm ActiveHorseCombatMaster.esm ActiveShieldOnBack.esm Version 3.4.1 ActiveUnofficial Oblivion Patch.esp Version 3.5.0 ActiveNote: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://oblivion.nexusmods.com/mods/28537Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version).UOPS Additional Changes.esp Version 3.3.7Bash Tag suggestion(s): {{BASH: Relev, Stats}}UOP Vampire Aging & Face Fix.esp Version 1.0.0 ActiveNote: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings".Oblivion Citadel Door Fix.esp ActiveDLCShiveringIsles.esp ActiveUnofficial Shivering Isles Patch.esp Version 1.5.4 ActiveNote: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://oblivion.nexusmods.com/mods/28537Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}}USIPS Additional Changes.esp Version 1.4.4Bash Tag suggestion(s): {{BASH: Relev}}Francesco's Creatures and Items Resources.esp Version 5.0 ActiveNote: Dummy file to load both Frans BSAs. Using a file to load a BSA means the BSA must NOT be listed in Oblivion.ini at the same time or the game will not load.Note: This is ususally only a problem when automatic installers insert the name into Oblivion.ini then the user creates a BSA redirection file later.Francesco's Optional Chance of Stronger Bosses.esp Version 5.0 ActiveFrancesco's Optional Chance of Stronger Enemies.esp Version 5.0 ActiveFrancesco's Optional Leveled Guards.esp Version 5.0 ActiveRequires: Shivering Isles expansion.Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.Stats}}FCOM_Francescos.esp Version 0.9.9MB8b1Requires: Francesco's Leveled Creatures-Items 4.5b.FCOM_FrancescosItemsAddOn.esp Version 0.9.9MB8b1Requires: Francesco's Leveled Creatures-Items 4.5b.Requires: Francesco's supplementary addon package.FCOM_FrancescosNamedBosses.esp Version 0.9.9MB8b1 ActiveRequires: Francesco's Leveled Creatures-Items 4.5b.Fran Armor Add-on.esp ActiveRequires: FCOM_UnofficialFranArmorAddon.espRequires: the meshes from 'Bonemold Helmet' and 'Cryos Ordinator Indoril Armor' mods, but not the ESPs.Requires: Francesco's Leveled Creatures-Items 4.5b.All Natural.esp Version 1.35 ActiveNote: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch.Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}All Natural - SI.esp Version 1.35 ActiveNote: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch.Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}All Natural - MMM Patch.esp Version 1.3Bash Tag suggestion(s): {{BASH: Scripts}}Immersive Interiors.esp Version 0.8.1 ActiveRequires: All Natural - For the transparent windows and the ESM file.Bash Tag suggestion(s): {{BASH: C.Water}}Immersive Interiors - Landscape Addon.esp ActiveOBGE - Liquid Water.esp ActiveDistant Chapel Bells.esp Version 1.3 ActiveSounds of Cyrodiil.esp Version 1.1 ActiveBash Tag suggestion(s): {{BASH: Sound}}Incompatible with: "More Immersive Sound", "Ambient Town Sounds", "Oblivifall - Ambient Dungeon SFX"All Natural - Real Lights.esp Version 1.35 ActiveBash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}}Note: Do not use with original Real Lights mod.WindowLightingSystem.esp ActiveBook Jackets Oblivion.esp ActiveBash Tag suggestion(s): {{BASH: Graphics}}BAKAdventurerTorch.esp ActiveRequires: OBSE 20+.Cyrodilic Brandy.esp ActiveBash Tag suggestion(s): {{BASH: Graphics, Deactivate}}ImprovedSigns.espRAEVWD Cities.esp Version 1.9 ActiveIncompatible with: Better Cities, Open Cities Classic, Open Cities Reborn.RAEVWD Imperial City.esp Version 1.9 ActiveIncompatible with: Better Cities' VWD plugin.SPARTAN VIs Diverse City Guards v1 2.esp Version 1.0 ActiveBash Tag suggestion(s): {{BASH: Invent}}Update My Statue.esp Version 1.30 ActiveVA_BetterGold.esp Version 2.0Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}}Enhanced Economy.esp Version 5.4.3 ActiveIncompatible with: Living Economy.kuerteeCleanUp.esp ActiveOblivion Graphics Extender Support.esp Version 0.42 ActiveDLCHorseArmor.esp ActiveBash Tag suggestion(s): {{BASH: Scripts}}DLCHorseArmor - Unofficial Patch.esp Version 1.0.8 ActiveBash Tag suggestion(s): {{BASH: C.Owner}}DLCOrrery.esp ActiveBash Tag suggestion(s): {{BASH: Actors.AIPackages}}DLCOrrery - Unofficial Patch.esp Version 1.0.5 ActiveDLCVileLair.esp ActiveDLCVileLair - Unofficial Patch.esp Version 1.0.10 ActiveBash Tag suggestion(s): {{BASH: Graphics}}Lair_MOBS.esp Version 2.0Bash Tag suggestion(s): {{BASH: NoMerge, Stats}}VileLair_MOBS.esp Version 2.0Bash Tag suggestion(s): {{BASH: Deactivate, NoMerge, Stats}}See You Sleep DLL - DLCVileLair.esp ActiveDLCMehrunesRazor.esp ActiveDLCMehrunesRazor - Unofficial Patch.esp Version 1.0.6 ActiveBash Tag suggestion(s): {{BASH: Delev, Invent, Relev}}Mehrunes_MOBS.esp Version 2.0Bash Tag suggestion(s): {{BASH: NoMerge, Stats}}DLCSpellTomes.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}DLCSpellTomes - Unofficial Patch.esp Version 1.0.1Incompatible with: 'CDM-CGO Compatibility plugins'.Book Jackets DLC.espBash Tag suggestion(s): {{BASH: Graphics, NoMerge}}GrimbotsSpellTomes.espBash Tag suggestion(s): {{BASH: Graphics, NoMerge}}MaleBodyReplacerV5.esp Version 5Bash Tag suggestion(s): {{BASH: Body-M, Body-Size-M}}Weapon Improvement Project.esp Version 1.7XiaNewAmuletsV1.esp ActiveDLCThievesDen.esp ActiveBash Tag suggestion(s): {{BASH: C.Name, C.Light, Actors.ACBS, Actors.AIPackages, Actors.Stats}}DLCThievesDen - Unofficial Patch.esp Version 1.0.12 ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.Stats, C.Light, C.Music, C.Name, Delev, Relev}}DLCThievesDen - Unofficial Patch - SSSB.esp Version 1.0.12 ActiveNote: Only for new game. Don't use for existing game.ThievesDen_MOBS.esp Version 2.0Bash Tag suggestion(s): {{BASH: Deactivate, NoMerge, Stats}}KDCircletsOOOOptimized - NPC Equip.esp Version 1.2 ActiveNote: Has bugs. Use Loot version or a patch or 'FCOM_KDCircletsOOOOptimizedNPCEquip.esp' if using FCOM.Note: Avoid using Potion Belt and KD Circlets at the same time. Character can wear belt or circlet, not both.FCOM_KDCircletsOOOOptimizedNPCEquip.esp Version 0.9.9Requires: 'KDCircletsOOOOptimized - NPC Equip'.Note: Avoid using Potion Belt and KD Circlets at the same time. Character can wear belt or circlet, not both.Cobl Glue.esp Version 1.73 ActiveNote: If using Cobl 1.72 and a version of FCOM below 0.9.9, also use the FCOM patch 'FCOM_Cobl.esp'. If you are using UFCOM then use "OOO 1.32-Cobl.esp" and "MMM_cobl.esp" instead of 'FCOM_Cobl.esp'.Cobl Si.esp Version 1.63 ActiveRequires: Shivering Isles expansion.Bob's Armory Oblivion.esp Version 1.1 ActiveRequires: 'FCOM_BobsArmory.esp'.FCOM_BobsArmory.esp Version 0.9.9MB8b1 ActiveRequires: 'Bob's Armory Oblivion.esp'.Bash Tag suggestion(s): {{BASH: Relev, Delev}}Loth's Blunt Weapons for Npcs.esp ActiveRequires: 'FCOM_LothsBluntWeapons.esp'.FCOM_LothsBluntWeapons.esp Version 0.9.9Requires: 'Loths Blunt Weapons for NPCs.esp'.Oblivion WarCry EV.esp ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.DeathItem, Actors.Stats, Delev, Graphics, Invent, Relev, Stats}}Bash Tag suggestion(s): Remove [Actors.DeathItem] tag for version 1.08 and below. More info(http://u.to/PCQMAg)Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.FCOM_WarCry.esp Version 0.9.9MB8b1 ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.Oscuro's_Oblivion_Overhaul.esp Version 1.35Beta ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, R.ChangeSpells, Relations, Relev, Scripts, Stats}}Bash Tag suggestion(s): Remove [Factions, Relations] tag, when used as part of FCOM or with MMM for OOO. More info(http://u.to/PCQMAg)Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.OOO_XiaNewAmulets Addon.esp Version 0.5 BetaOscuro's_Oblivion_Overhaul - No Daedric Items.espOMOBS_SI.esp Version 2.0Bash Tag suggestion(s): {{BASH: NoMerge, Stats}}ArmamentariumLL.esp Version 1.35Note: For non-OOO users. Remove this and use 'ArmamentariumLL4OOO.esp'.ArmamentariumLLVendors.esp Version 1.35Note: Can be used with either 'ArmamentariumLL.esp' or 'ArmamentariumLL4OOO.esp'.ArmamentariumLLMagic.esp Version 1.35ArmamentariumArtifacts.esp Version 1.35 ActiveContains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.Mart's Monster Mod - Additional Enemy NPC Vars.esp Version 3.8b1 ActiveNote: Can increase the chances of a CTD in a heavily modded game due to increased processor load.Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.FCOM_Convergence.esp Version 0.9.9Mb8b1 ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Spells, Actors.SpellsForceAdd, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}}Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.FCOM_RealSwords.esp Version 0.9.9MB8 ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Mart's Monster Mod - Looting NPCs & Creatures.esp Version 3.8b1Mart's Monster Mod - Zombies for Body Meshes.esp Version 3.8b1 ActiveMart's Monster Mod - Dungeons of MMM.esp Version 3.8b1 ActiveMart's Monster Mod - Gems & Gem Dust.esp Version 3.7b7 ActiveContains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.Mart's Monster Mod - Hunting & Crafting.esp Version 3.7b7 ActiveBash Tag suggestion(s): {{BASH: Invent, Scripts, Stats}}Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.Mart's Monster Mod - Farm Animals.esp Version 3.8b1 ActiveMart's Monster Mod - Diverse WaterLife.esp Version 3.8b1 ActiveMart's Monster Mod - Diverse Runeskulls Loot G&GD.esp Version 3.8b1Requires: MMM and MMM Gems & Gem Dust.Bash Tag suggestion(s): {{BASH: Delev}}TamrielTravellerAdvScript.esp Version 1.39cTamrielTravellers4OOO.esp Version 1.39c ActiveRequires: 'FCOM_TamrielTravelers.esp'.TamrielTravellersItemsNPC.esp Version 1.39cBash Tag suggestion(s): {{BASH: Filter, Delev, Relev, Deactivate}} and remove [NoMerge] tag.TamrielTravellersItemsCobl.esp Version 1.39cRequires: COBL.TamrielTravellersItemsVendor.esp Version 1.39cBash Tag suggestion(s): {{BASH: Filter, Delev, Relev, Deactivate}} and remove [NoMerge] tag.FCOM_TamrielTravelers.esp Version 0.9.9Requires: 'TamrielTravellers4OOO.esp'FCOM_DiverseGuardUnity.esp Version 0.9.9Bash Tag suggestion(s): {{BASH: Actors.CombatStyle, Actors.Spells, Invent, Scripts}}FCOM_BobsGuardUnity.esp Version 0.9.9Requires: 'Bob's Armory Oblivion.esp'.FCOM_HungersUnitySI.esp Version 0.9.9Bash Tag suggestion(s): {{BASH: Factions, Graphics, Invent, Relev, Actors.Skeleton}}Requires: Shivering Isles expansion.Mart's Monster Mod - Diverse Wisp and VASE Addon.esp Version 3.8b1Mart's Monster Mod - Diverse Creatures Expansion.esp Version 3.8b1 ActiveMart's Monster Mod - RadiantAITweaks.espMart's Monster Mod - Mummies.esp ActiveMart's Monster Mod - Shivering Isles.esp Version 3.8b1Bash Tag suggestion(s): {{BASH: Actors.AIData, Actors.AIPackages, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}}ArmamentariumLL4OOO.esp Version 2.01ArmamentariumLLMagicOOO.esp Version 1.35Artifacts.esp Version 1.0 ActiveArtifacts - ArmaCompleteAddon.esp Version 1.0Fighters Guild Quests.esp Version 1.6 ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages}}Incompatible with: Quest for the Elements (and its ROC patch)Mages Guild Quests.esp Version 1_7 ActiveRequires: Shivering IslesDLCBattlehornCastle.esp ActiveDLCBattlehornCastle - Unofficial Patch.esp Version 1.0.9 ActiveBattlehorn_MOBS.esp Version 2.0Bash Tag suggestion(s): {{BASH: Deactivate, NoMerge, Stats}}DLCFrostcrag.esp ActiveBash Tag suggestion(s): {{BASH: C.Name, C.Owner, Factions}}DLCFrostcrag - Unofficial Patch.esp Version 1.0.9 ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS, C.Name, C.Owner, Creatures.Blood}} and remove [C.Climate, C.Light] tagsKnights.esp ActiveBash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}}Knights - Unofficial Patch.esp Version 1.1.4 ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Factions, Relations}}Knights_MOBS.esp Version 2.0Bash Tag suggestion(s): {{BASH: Deactivate, NoMerge, Stats}}DLC_MOBS.esp Version 2.0Note: Don't use BattleHorn_MOBS.esp, VileLair_MOBS.esp, MehrunesRazor_MOBS.esp, Knights_MOBS.esp or ThievesDen_MOBS.esp if using this as this includes all those.Note: Recommended to use version 2.0 or greater: http://oblivion.nexusmods.com/mods/28537Bash Tag suggestion(s): {{BASH: Deactivate, Filter, Stats, NoMerge}}Mart's Monster Mod - City Defences.esp Version 3.8b1 ActiveContains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.FCOM_Knights.esp Version 0.9.9MB8b1Bash Tag suggestion(s): {{BASH: Delev, Factions, Relations, Relev}}Requires: DLC 'Knights.esp'.Enhanced Daedric Invasion.esp Version 1.2 ActiveRequires: 'FCOM_EnhancedDaedricInvasion.esp'.FCOM_EnhancedDaedricInvasion.esp Version 0.9.9FCOM_UnofficialFranArmorAddon.esp Version 0.9.9Requires: 'Fran Armor Add-on.esp' from 'Unofficial Francesco's Armor'.Harvest [Flora].esp Version 3.0.0 ActiveBash Tag suggestion(s): {{BASH: Graphics, Scripts}}Note: Make sure you have v3.0.1 or later, which removes a CTD bug with the Harrada root.Harvest [Flora] - Shivering Isles.esp Version 3.0.0Bash Tag suggestion(s): {{BASH: Graphics, Scripts}}Harvest [Flora] - DLCVileLair.esp Version 3.0.0Harvest [Flora] - DLCFrostcrag.esp Version 3.0.0 ActiveAuto Update Leveled Items And Spells.esp Version 1.2.5 ActiveGuildAdvancement.esp ActiveImproved Fires and Flames - Increased Sound.espKyoma's Journal Mod.esp Version 3.2.0 ActiveLeviathan Soulgems.esp ActiveP1DkeyChain.esp Version 5.00 ActivePersuasionOverhaul.esp Version 1.43 ActivePersuasionOverhaul_OOO.esp Version 1.2Bash Tag suggestion(s): {{BASH: Relations}}PersuasionOverhaul_MMM.esp Version 1.2Bash Tag suggestion(s): {{BASH: Relations}}ScriptIcon_Replacer.espSkycaptainsBloodTime.esp ActiveSoulgem Magic.esp Version 2.0 ActiveBash Tag suggestion(s): {{BASH: Scripts}}Requires: OBSE 20+.talkwithyourhands2.esp ActiveEnhanced Economy - House prices.esp Version 5.4.3 ActiveSupremeMagicka.esp Version 0.90b ActiveBash Tag suggestion(s): {{BASH: Names, Graphics}}Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.SM_ShiveringIsles.esp Version 0.90 ActiveSM_DLCSpellTome.esp Version 0.90SM_OOO.esp Version 0.90SM_MMM.esp Version 0.90SM_EnchantStaff.esp Version 0.90 ActiveSM_Scrolls.esp Version 0.90SM_SigilStone.esp Version 0.90Pestilent Afflictions.esp ActiveRshAlchemy.esp Version 1.3 ActiveEnchantment Enhanced.esp Version 1.02 ActiveEnchantmentRestore.esp ActiveEnchantmentRestore_Wells.espRenGuardOverhaul.esp ActiveBash Tag suggestion(s): {{BASH: Actors.AIData}}Enhanced Grabbing.esp Version 0.5Deadly Reflex 5 - Timed Block with no damage or durability changes.esp ActiveNote: Use no more than one Timed Block plugin.DeadlyReflex 5 - Combat Moves.esp ActiveNote: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues.kuerteeNPCsYield.esp ActiveHAZeatanimations.esp ActiveMart's Monster Mod - Resized Races.esp Version 3.8b1Bash Tag suggestion(s): {{BASH: Body-Size-M, Body-Size-F, R.Relations}}Oblivion_Character_Overhaul.esp Version 2.0 ActiveBash Tag suggestion(s): {{BASH: Eyes, NpcFaces, R.Head, R.Mouth}}Think to Yourself.esp ActiveVisually Enchanted Fire 1.espBash Tag suggestion(s): {{BASH: Graphics, Deactivate}}Visually Enchanted Frost 1.espBash Tag suggestion(s): {{BASH: Graphics, Deactivate}}Visually Enchanted Shock 1.espBash Tag suggestion(s): {{BASH: Graphics, Deactivate}}X-Ray Detect.esp ActiveCobl Filter Late MERGE ONLY.esp Version 1.53Bash Tag suggestion(s): {{BASH: Filter, Deactivate}}Cobl Silent Equip Misc.esp Version 01 ActiveAll Natural - Indoor Weather Filter For Mods.esp Version 1.35Bash Tag suggestion(s): {{BASH: Filter, C.Climate, Deactivate, NoMerge}}Bashed Patch, 0.esp Version 7/16/2014 7:34:49 PM Active Link to comment Share on other sites More sharing options...
Sergio1992 Posted July 17, 2014 Share Posted July 17, 2014 Your oblivion install is a mess. I genuinely invite you to just install fcom and play. If I pointed you at every error, in 3 hours of listing I still would not be done. Link to comment Share on other sites More sharing options...
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