antipax Posted July 17, 2014 Share Posted July 17, 2014 (edited) Hello Friends, sorry if this has been resolved in another thread, I searched around but didn't find a helpful thread regarding this problem.In my modded Fallout, I'm having issues where the hair line or the shine on NPCs hair is pixelated/dotted. You can see it when you open the example screenshots below in full-size:http://i.imgur.com/ZJXO7i9l.pngClick for original size Another example:http://i.imgur.com/aauPpEPl.pngClick for original sizeIs there any way to correct this? If I turn Anti Aliasing off this seems to disappear, but any other setting brings it back, regardless of the value I give Anisotropic Filtering. How can I get rid of this pixelation without having to settle for extremely jagged lines due to turning AA off? I would appreciate any help. I have a Toshiba Satellite A500 with a Intel i5 processor 2.4 GHz, 8 GB RAM, running Windows 7 64-bit.My Graphics card is an NVIDIA GeForce GT 330M (driver version 327.23) Graphic Memory: 1024 MB DDR3I followed all of Gopher's tutorials for modding my Fallout. This is the only thing I'd like to fix visually.Here's my modlist, my load order and the settings on my Fallout Launcher: http://i.imgur.com/lARkKPC.pnghttp://i.imgur.com/UfpdQ1W.png I also am using the Large Address Aware Enabler for FO3, and launching the game using the FOSE button on the Nexus Mod Manager.Thanks in advance. Edited July 17, 2014 by antipax Link to comment Share on other sites More sharing options...
antipax Posted July 17, 2014 Author Share Posted July 17, 2014 Okay, I think I got the culprit. It was Transparency Multisampling. Turning it off made my problem disappear. Link to comment Share on other sites More sharing options...
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